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implement/match CalcLocalTransform (#241)
* implement/match CalcLocalTransform * fix odd build error * address feedback move vec.h to thirdparty folder update vec.h move all realtime code to realtime folder move calclocaltransform out of legoutil and into realtime cast shift to MxS32 add additional unroll hack to CalcLocalTransform to prevent msvc entropy
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@@ -199,7 +199,8 @@ add_library(lego1 SHARED
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LEGO1/racestate.cpp
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LEGO1/radio.cpp
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LEGO1/radiostate.cpp
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LEGO1/realtimeview.cpp
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LEGO1/realtime/realtime.cpp
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LEGO1/realtime/realtimeview.cpp
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LEGO1/registrationbook.cpp
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LEGO1/score.cpp
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LEGO1/scorestate.cpp
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@@ -209,6 +210,9 @@ add_library(lego1 SHARED
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LEGO1/viewmanager.cpp
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)
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# Additional include directories for both targets
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include_directories("${CMAKE_SOURCE_DIR}/3rdparty/vec")
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if (ISLE_USE_SMARTHEAP)
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add_library(SmartHeap::SmartHeap STATIC IMPORTED)
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set_target_properties(SmartHeap::SmartHeap PROPERTIES
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