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implement/match CalcLocalTransform (#241)
* implement/match CalcLocalTransform * fix odd build error * address feedback move vec.h to thirdparty folder update vec.h move all realtime code to realtime folder move calclocaltransform out of legoutil and into realtime cast shift to MxS32 add additional unroll hack to CalcLocalTransform to prevent msvc entropy
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14
LEGO1/realtime/realtimeview.h
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14
LEGO1/realtime/realtimeview.h
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#ifndef REALTIMEVIEW_H
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#define REALTIMEVIEW_H
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class RealtimeView
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{
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public:
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__declspec(dllexport) static float GetPartsThreshold();
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__declspec(dllexport) static float GetUserMaxLOD();
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__declspec(dllexport) static void SetPartsThreshold(float);
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static void UpdateMaxLOD();
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__declspec(dllexport) static void SetUserMaxLOD(float);
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};
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#endif // REALTIMEVIEW_H
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