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LegoEntity parsing extra Action strings (#141)
* LegoEntity parse action string * Reduced size assert for MxEntity * remove override keyword for LegoEntity function * Move global strings to new define.cpp file
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LEGO1/define.h
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LEGO1/define.h
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#ifndef DEFINE_H
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#define DEFINE_H
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extern const char *g_parseExtraTokens;
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extern const char *g_strWORLD;
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extern const char *g_strACTION;
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#endif // DEFINE_H
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