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LegoEntity parsing extra Action strings (#141)
* LegoEntity parse action string * Reduced size assert for MxEntity * remove override keyword for LegoEntity function * Move global strings to new define.cpp file
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@@ -1,6 +1,8 @@
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#ifndef LEGOUTIL_H
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#define LEGOUTIL_H
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#include "extra.h"
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template <class T>
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inline T Abs(T p_t)
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{
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@@ -19,6 +21,7 @@ inline T Max(T p_t1, T p_t2)
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return p_t1 > p_t2 ? p_t1 : p_t2;
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}
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ExtraActionType MatchActionString(const char *);
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void ConvertHSVToRGB(float r, float g, float b, float* out_r, float* out_g, float* out_b);
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#endif // LEGOUTIL_H
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