Implement LegoPathActor::VTable0x9c (#942)

* Implement LegoPathActor::VTable0x9c

* Add annotation
This commit is contained in:
Christian Semmler
2024-05-20 12:27:54 -04:00
committed by GitHub
parent 3342464321
commit 7538988f50
14 changed files with 105 additions and 19 deletions

View File

@@ -38,8 +38,9 @@ public:
void VTable0x70(float p_float) override; // vtable+0x70
MxU32 VTable0x90(float, Matrix4&) override; // vtable+0x90
MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
void VTable0x98() override; // vtable+0x98
MxResult VTable0x9c() override; // vtable+0x9c
void VTable0x98(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
override; // vtable+0x98
MxResult VTable0x9c() override; // vtable+0x9c
virtual void FUN_10080590();