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Implement LegoPathActor::VTable0x9c (#942)
* Implement LegoPathActor::VTable0x9c * Add annotation
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@@ -86,7 +86,11 @@ public:
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// FUNCTION: LEGO1 0x10002d50
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virtual MxResult VTable0x94(LegoPathActor*, MxBool) { return 0; } // vtable+0x94
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virtual void VTable0x98(); // vtable+0x98
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virtual void VTable0x98(
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LegoPathBoundary*& p_boundary,
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LegoUnknown100db7f4*& p_edge,
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float& p_unk0xe4
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); // vtable+0x98
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virtual MxResult VTable0x9c(); // vtable+0x9c
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// FUNCTION: LEGO1 0x10002d60
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