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Implement LegoPathActor::VTable0x9c (#942)
* Implement LegoPathActor::VTable0x9c * Add annotation
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@@ -103,7 +103,7 @@ public:
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LegoPathBoundary* GetPathBoundary(const char* p_name);
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void Enable(MxBool p_enable);
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void FUN_10046bb0(LegoWorld* p_world);
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MxU32 FUN_1004a240(
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MxS32 FUN_1004a240(
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LegoPathEdgeContainer& p_grec,
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Vector3& p_v1,
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Vector3& p_v2,
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