Implement LegoPathActor::VTable0x9c (#942)

* Implement LegoPathActor::VTable0x9c

* Add annotation
This commit is contained in:
Christian Semmler
2024-05-20 12:27:54 -04:00
committed by GitHub
parent 3342464321
commit 7538988f50
14 changed files with 105 additions and 19 deletions

View File

@@ -418,7 +418,8 @@ void LegoPathActor::VTable0x70(float p_time)
}
// STUB: LEGO1 0x1002e8b0
void LegoPathActor::VTable0x98()
// FUNCTION: BETA10 0x100af2f7
void LegoPathActor::VTable0x98(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
{
// TODO
}
@@ -545,11 +546,85 @@ void LegoPathActor::ParseAction(char* p_extra)
LegoActor::ParseAction(p_extra);
}
// STUB: LEGO1 0x1002f1b0
// FUNCTION: LEGO1 0x1002f1b0
// FUNCTION: BETA10 0x100af899
MxResult LegoPathActor::VTable0x9c()
{
// TODO
Mx3DPointFloat local34;
Mx3DPointFloat local48;
MxU32 local1c = 1;
MxU32 local20 = 1;
if (m_grec != NULL) {
if (m_grec->GetBit1()) {
local1c = 0;
local20 = 0;
Mx3DPointFloat vec;
switch (m_controller->FUN_1004a240(*m_grec, local34, local48, m_unk0xe4, m_destEdge, m_boundary)) {
case 0:
case 1:
break;
default:
return FAILURE;
}
}
else {
delete m_grec;
m_grec = NULL;
}
}
if (local1c != 0) {
VTable0x98(m_boundary, m_destEdge, m_unk0xe4);
}
if (local20 != 0) {
Mx3DPointFloat local78;
Vector3& v1 = *m_destEdge->GetOpposingPoint(*m_boundary);
Vector3& v2 = *m_destEdge->CCWVertex(*m_boundary);
LERP3(local34, v1, v2, m_unk0xe4);
m_destEdge->FUN_1002ddc0(*m_boundary, local78);
local48.EqualsCross(m_boundary->GetUnknown0x14(), &local78);
local48.Unitize();
}
Vector3 rightRef(m_unk0xec[0]);
Vector3 upRef(m_unk0xec[1]);
Vector3 dirRef(m_unk0xec[2]);
upRef = *m_boundary->GetUnknown0x14();
rightRef.EqualsCross(&upRef, &dirRef);
rightRef.Unitize();
dirRef.EqualsCross(&rightRef, &upRef);
dirRef.Unitize();
Mx3DPointFloat localc0(m_unk0xec[3]);
Mx3DPointFloat local84(m_unk0xec[2]);
Mx3DPointFloat local70(local34);
((Vector3&) local70).Sub(&localc0);
float len = local70.LenSquared();
if (len >= 0.0f) {
len = sqrt(len);
((Vector3&) local84).Mul(len);
((Vector3&) local48).Mul(len);
}
if (!m_userNavFlag) {
((Vector3&) local84).Mul(-1.0f);
}
if (VTable0x80(localc0, local84, local34, local48) != SUCCESS) {
return FAILURE;
}
m_unk0x7c = 0.0f;
return SUCCESS;
}