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Implement LegoAnim::CreateLocalTransform (#657)
* Implement LegoAnim::CreateLocalTransform * Match Matrix4::Scale
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7659db49e7
@@ -339,7 +339,7 @@ done:
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LegoResult LegoROI::FUN_100a8cb0(LegoAnimNodeData* p_data, LegoTime p_time, Matrix4& p_matrix)
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{
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p_matrix.SetIdentity();
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p_data->FUN_100a03c0(p_time, p_matrix);
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p_data->CreateLocalTransform(p_time, p_matrix);
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return SUCCESS;
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}
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