AmbulanceMissionState/AnimState constructors (#337)

* implement a few states

* Update animstate.h

* Update animstate.cpp
This commit is contained in:
Misha
2023-12-16 09:11:10 -05:00
committed by GitHub
parent ec854c9308
commit 76b4edaa9e
4 changed files with 56 additions and 10 deletions

View File

@@ -1,9 +1,14 @@
#include "animstate.h"
// STUB: LEGO1 0x10064ff0
DECOMP_SIZE_ASSERT(AnimState, 0x1c);
// FUNCTION: LEGO1 0x10064ff0
AnimState::AnimState()
{
// TODO
m_unk0xc = 0;
m_unk0x10 = NULL;
m_unk0x14 = 0;
m_unk0x18 = NULL;
}
// STUB: LEGO1 0x10065150
@@ -11,3 +16,17 @@ AnimState::~AnimState()
{
// TODO
}
// STUB: LEGO1 0x100652d0
MxResult AnimState::VTable0x1c(LegoFileStream* p_legoFileStream)
{
// TODO
return FAILURE;
}
// STUB: LEGO1 0x100654f0
MxBool AnimState::SetFlag()
{
// TODO
return FALSE;
}