AmbulanceMissionState/AnimState constructors (#337)

* implement a few states

* Update animstate.h

* Update animstate.cpp
This commit is contained in:
Misha
2023-12-16 09:11:10 -05:00
committed by GitHub
parent ec854c9308
commit 76b4edaa9e
4 changed files with 56 additions and 10 deletions

View File

@@ -22,6 +22,16 @@ public:
{
return !strcmp(p_name, AnimState::ClassName()) || LegoState::IsA(p_name);
}
virtual MxBool SetFlag() override; // vtable+0x18
virtual MxResult VTable0x1c(LegoFileStream* p_legoFileStream) override; // vtable+0x1C
private:
undefined4 m_unk0x8;
undefined4 m_unk0xc;
void* m_unk0x10;
undefined4 m_unk0x14;
void* m_unk0x18;
};
#endif // ANIMSTATE_H