Match Serialize functions to BETA10 (#1334)

* Begin refactor Serialize functions

* Match more Serialize functions

* Match `LegoVehicleBuildState::Serialize`

* Match `LegoGameState::Username::Serialize`

* Match `LegoGameState::ScoreItem::Serialize`

* Match `LegoGameState::History::Serialize`

* Var name

* Var name

* Revert "Var name"

This reverts commit 1c0cccfba7.

* Add other Serialize implementations

* Add remaining Serialize implementations

* Add Read for char*

* Improvements
This commit is contained in:
Christian Semmler
2025-01-15 16:52:29 -07:00
committed by GitHub
parent f95eedd0ce
commit 77a3dc0795
20 changed files with 409 additions and 327 deletions

View File

@@ -111,7 +111,7 @@ public:
Username(Username& p_other) { Set(p_other); }
void Set(Username& p_other) { memcpy(m_letters, p_other.m_letters, sizeof(m_letters)); }
MxResult Serialize(LegoStorage* p_storage);
MxResult Serialize(LegoFile* p_file);
Username& operator=(const Username& p_other);
MxS16 m_letters[7]; // 0x00
@@ -121,10 +121,10 @@ public:
struct ScoreItem {
MxResult Serialize(LegoFile* p_file);
MxS16 m_totalScore; // 0x00
MxU8 m_scores[5][5]; // 0x02
Username m_name; // 0x1c
undefined2 m_unk0x2a; // 0x2a
MxS16 m_totalScore; // 0x00
MxU8 m_scores[5][5]; // 0x02
Username m_name; // 0x1c
MxS16 m_unk0x2a; // 0x2a
};
// SIZE 0x372
@@ -141,7 +141,7 @@ public:
MxS16 m_count; // 0x00
ScoreItem m_scores[20]; // 0x02
undefined2 m_unk0x372; // 0x372
MxS16 m_unk0x372; // 0x372
};
LegoGameState();
@@ -214,7 +214,7 @@ private:
// TODO: Most likely getters/setters are not used according to BETA for the following members:
public:
MxU16 m_unk0x24; // 0x24
MxS16 m_unk0x24; // 0x24
MxS16 m_playerCount; // 0x26
Username m_players[9]; // 0x28
History m_history; // 0xa6