Match Serialize functions to BETA10 (#1334)

* Begin refactor Serialize functions

* Match more Serialize functions

* Match `LegoVehicleBuildState::Serialize`

* Match `LegoGameState::Username::Serialize`

* Match `LegoGameState::ScoreItem::Serialize`

* Match `LegoGameState::History::Serialize`

* Var name

* Var name

* Revert "Var name"

This reverts commit 1c0cccfba7.

* Add other Serialize implementations

* Add remaining Serialize implementations

* Add Read for char*

* Improvements
This commit is contained in:
Christian Semmler
2025-01-15 16:52:29 -07:00
committed by GitHub
parent f95eedd0ce
commit 77a3dc0795
20 changed files with 409 additions and 327 deletions

View File

@@ -208,15 +208,16 @@ PoliceState::PoliceState()
}
// FUNCTION: LEGO1 0x1005e990
// FUNCTION: BETA10 0x100f08b0
MxResult PoliceState::Serialize(LegoFile* p_file)
{
LegoState::Serialize(p_file);
if (p_file->IsReadMode()) {
Read(p_file, &m_policeScript);
p_file->Read((MxS32&) m_policeScript);
}
else {
Write(p_file, m_policeScript);
p_file->Write((MxS32) m_policeScript);
}
return SUCCESS;