Pathactor (#800)

* Implement LegoPathActor::VTable0x8c

* Fix paramater name

* WIP fixes

* more fixes

* style

* fix

* fix

* fix

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Nathan M Gilbert
2024-04-14 10:43:07 -04:00
committed by GitHub
parent c282b3019d
commit 7821d952ec
12 changed files with 199 additions and 26 deletions

View File

@@ -30,11 +30,11 @@ public:
return !strcmp(p_name, LegoPathActor::ClassName()) || LegoActor::IsA(p_name);
}
void ParseAction(char* p_extra) override; // vtable+0x20
virtual void VTable0x68(Mx3DPointFloat&, Mx3DPointFloat&, Mx3DPointFloat&); // vtable+0x68
virtual void VTable0x6c(); // vtable+0x6c
virtual void VTable0x70(float p_float); // vtable+0x70
virtual void VTable0x74(Matrix4& p_transform); // vtable+0x74
void ParseAction(char* p_extra) override; // vtable+0x20
virtual MxS32 VTable0x68(Vector3&, Vector3&, Vector3&); // vtable+0x68
virtual void VTable0x6c(); // vtable+0x6c
virtual void VTable0x70(float p_float); // vtable+0x70
virtual void VTable0x74(Matrix4& p_transform); // vtable+0x74
// FUNCTION: LEGO1 0x10002d20
virtual void SetUserNavFlag(MxBool p_userNavFlag) { m_userNavFlag = p_userNavFlag; } // vtable+0x78
@@ -63,8 +63,8 @@ public:
float p_srcScale,
LegoUnknown100db7f4& p_destEdge,
float p_destScale
); // vtable+0x88
virtual void VTable0x8c(); // vtable+0x8c
); // vtable+0x88
virtual MxS32 VTable0x8c(float p_time, Matrix4& p_transform); // vtable+0x8c
// FUNCTION: LEGO1 0x10002d40
virtual MxU32 VTable0x90(float, Matrix4&) { return FALSE; } // vtable+0x90
@@ -118,7 +118,7 @@ public:
protected:
MxFloat m_BADuration; // 0x78
undefined4 m_unk0x7c; // 0x7c
MxFloat m_unk0x7c; // 0x7c
MxFloat m_actorTime; // 0x80
MxFloat m_lastTime; // 0x84
LegoPathBoundary* m_boundary; // 0x88