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Pathactor (#800)
* Implement LegoPathActor::VTable0x8c * Fix paramater name * WIP fixes * more fixes * style * fix * fix * fix --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -29,10 +29,12 @@ public:
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LegoPathBoundary();
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MxResult AddActor(LegoPathActor* p_actor);
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void FUN_100575b0(Vector3& p_point1, Vector3& p_point2, LegoPathActor* p_actor);
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MxU32 Intersect(float p_scale, Vector3& p_point1, Vector3& p_point2, Vector3& p_point3, LegoEdge*& p_edge);
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inline LegoAnimPresenterSet* GetUnknown0x64() { return &m_unk0x64; }
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// STUB: LEGO1 0x10047a80
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// SYNTHETIC: LEGO1 0x10047a80
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// LegoPathBoundary::`scalar deleting destructor'
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private:
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