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Pathactor (#800)
* Implement LegoPathActor::VTable0x8c * Fix paramater name * WIP fixes * more fixes * style * fix * fix * fix --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -26,3 +26,9 @@ void LegoUnknown::FUN_1009a140(Vector3& p_point1, Vector3& p_point2, Vector3& p_
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m_unk0x00[3][i] = (p_point1[i] - p_point3[i]) * 2.0f + p_point4[i] + p_point2[i];
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}
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}
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// STUB: LEGO1 0x1009a1e0
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LegoResult LegoUnknown::FUN_1009a1e0(float, Matrix4&, Vector3&, LegoU32)
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{
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return FAILURE;
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}
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@@ -3,6 +3,7 @@
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#include "legotypes.h"
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#include "mxgeometry/mxgeometry3d.h"
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#include "mxgeometry/mxmatrix.h"
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// SIZE 0x50
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class LegoUnknown {
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@@ -11,6 +12,7 @@ public:
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~LegoUnknown();
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void FUN_1009a140(Vector3& p_point1, Vector3& p_point2, Vector3& p_point3, Vector3& p_point4);
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LegoResult FUN_1009a1e0(float, Matrix4&, Vector3&, LegoU32);
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private:
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Mx3DPointFloat m_unk0x00[4]; // 0x00
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