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MxQueue and parts of LegoInputManager (#268)
* MxQueue and parts of LegoInputManager * Missed clang-format on mxqueue.h * Fix declarations * MxParamType -> NotificationId --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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26
LEGO1/mxqueue.h
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26
LEGO1/mxqueue.h
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#ifndef MXQUEUE_H
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#define MXQUEUE_H
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#include "mxlist.h"
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template <class T>
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class MxQueue : public MxList<T> {
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public:
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void Enqueue(T& p_obj)
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{
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// TODO
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}
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MxBool Dequeue(T& p_obj)
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{
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MxBool has_next = (m_first != NULL);
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if (m_first) {
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p_obj = m_first->GetValue();
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_DeleteEntry(m_first);
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}
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return has_next;
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}
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};
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#endif // MXQUEUE_H
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