LegoActor implementation (#253)

* LegoActor

* LegoEntity

* Replace float with MxFloat

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha
2023-10-30 09:15:43 -04:00
committed by GitHub
parent f4646a7075
commit 787d932825
4 changed files with 38 additions and 31 deletions

View File

@@ -3,43 +3,49 @@
DECOMP_SIZE_ASSERT(LegoActor, 0x78)
// Probably in header
// OFFSET: LEGO1 0x10002cc0 STUB
void LegoActor::VTable0x50()
// OFFSET: LEGO1 0x10002cc0
MxFloat LegoActor::VTable0x50()
{
// TODO
return m_unk68;
}
// OFFSET: LEGO1 0x10002cd0 STUB
void LegoActor::VTable0x54()
// OFFSET: LEGO1 0x10002cd0
void LegoActor::VTable0x54(MxFloat p_unk)
{
// TODO
m_unk68 = p_unk;
}
// OFFSET: LEGO1 0x10002ce0 STUB
void LegoActor::VTable0x58()
// OFFSET: LEGO1 0x10002ce0
void LegoActor::VTable0x58(MxFloat p_unk)
{
// TODO
m_unk70 = p_unk;
}
// OFFSET: LEGO1 0x10002cf0 STUB
void LegoActor::VTable0x5c()
// OFFSET: LEGO1 0x10002cf0
MxFloat LegoActor::VTable0x5c()
{
// TODO
return m_unk70;
}
// OFFSET: LEGO1 0x10002d00 STUB
void LegoActor::VTable0x60()
// OFFSET: LEGO1 0x10002d00
undefined LegoActor::VTable0x60()
{
// TODO
return m_unk74;
}
// OFFSET: LEGO1 0x10002d10 STUB
void LegoActor::VTable0x64()
// OFFSET: LEGO1 0x10002d10
void LegoActor::VTable0x64(undefined p_unk)
{
// TODO
m_unk74 = p_unk;
}
// End header
// OFFSET: LEGO1 0x1002d110
LegoActor::LegoActor()
{
m_unk68 = 0.0f;
m_unk6c = 0;
m_unk70 = 0.0f;
m_unk10 = 0;
m_unk74 = 0;
}