improve accuracy

This commit is contained in:
Misha
2023-06-27 18:35:58 +03:00
parent 4c2e1ca95c
commit 78b0e8dd62
4 changed files with 33 additions and 35 deletions

View File

@@ -33,22 +33,20 @@ void LegoBackgroundColor::SetColorString(const char *colorString)
char *colorStringSplit = strtok(colorStringCopy, Delimiter);
if (!strcmp(colorStringSplit, set))
{
//TODO: the names of these variables are incorrect as I can't figure out what color format ConvertColor() uses
char *blue = strtok(0, Delimiter);
if (blue)
b = atoi(blue) * 0.01;
char *green = strtok(0, Delimiter);
if (green)
g = atoi(green) * 0.01;
char *red = strtok(0, Delimiter);
if (red)
r = atoi(red) * 0.01;
char *hue = strtok(0, Delimiter);
if (hue)
h = atoi(hue) * 0.01;
char *sat = strtok(0, Delimiter);
if (sat)
s = atoi(sat) * 0.01;
char *val = strtok(0, Delimiter);
if (val)
v = atoi(val) * 0.01;
}
else if (!strcmp(colorStringSplit, reset))
{
// reset it
ConvertColor(this->b, this->g, this->r, &converted_r, &converted_g, &converted_b);
ConvertHSVToRGB(this->h, this->s, this->v, &converted_r, &converted_g, &converted_b);
videomanager->SetSkyColor(converted_r, converted_g, converted_b);
}
free(colorStringCopy);