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Clear unknowns in LegoPlantManager
(#1557)
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@@ -1385,7 +1385,7 @@ void Infocenter::Reset()
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break;
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}
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PlantManager()->FUN_10027120();
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PlantManager()->ClearCounters();
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BuildingManager()->FUN_10030590();
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AnimationManager()->Reset(FALSE);
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CharacterManager()->ReleaseAllActors();
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