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Order compilation units according to retail, match and align Score class (#1271)
* Initial changes for ordering, Score * Add mxdebug * Match `Score::Paint` * Refactor * Add BETA asserts * BETA match
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@@ -1,5 +0,0 @@
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#include "matrix.h"
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#include "decomp.h"
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DECOMP_SIZE_ASSERT(Matrix4, 0x08);
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@@ -1,7 +0,0 @@
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#include "vector.h"
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#include "decomp.h"
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DECOMP_SIZE_ASSERT(Vector2, 0x08);
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DECOMP_SIZE_ASSERT(Vector3, 0x08);
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DECOMP_SIZE_ASSERT(Vector4, 0x08);
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