Order functions in binary up to end of Act2Actor (#1312)

* Order more functions

* Order LegoRaceActor

* Further ordering

* Order `Act2Actor`

* Fix
This commit is contained in:
Christian Semmler
2025-01-05 13:00:50 -07:00
committed by GitHub
parent 72aa7e330d
commit 7c452e9453
31 changed files with 497 additions and 515 deletions

View File

@@ -15,6 +15,16 @@ class ScoreState : public LegoState {
public:
ScoreState() : m_playCubeTutorial(TRUE) {}
// FUNCTION: LEGO1 0x1000de20
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
// FUNCTION: LEGO1 0x1000de30
MxBool Reset() override
{
m_playCubeTutorial = TRUE;
return TRUE;
} // vtable+0x18
// FUNCTION: LEGO1 0x1000de40
// FUNCTION: BETA10 0x100a7a70
const char* ClassName() const override // vtable+0x0c
@@ -29,16 +39,6 @@ public:
return !strcmp(p_name, ScoreState::ClassName()) || LegoState::IsA(p_name);
}
// FUNCTION: LEGO1 0x1000de20
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
// FUNCTION: LEGO1 0x1000de30
MxBool Reset() override
{
m_playCubeTutorial = TRUE;
return TRUE;
} // vtable+0x18
MxBool GetTutorialFlag() { return m_playCubeTutorial; }
void SetTutorialFlag(MxBool p_playCubeTutorial) { m_playCubeTutorial = p_playCubeTutorial; }