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Rename some functions and members (#246)
* Rename some functions and members * Match LegoWorld::Notify to 100% * Match MxOmni::Destroy to 100% * Fix parameter prefix * Fix another parameter * Fix CR at EOF * Fix CR at EOF --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -9,7 +9,7 @@ DECOMP_SIZE_ASSERT(LegoInputManager, 0x338);
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// OFFSET: LEGO1 0x1005b790
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LegoInputManager::LegoInputManager()
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{
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m_unk0x5c = NULL;
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m_eventQueue = NULL;
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m_world = NULL;
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m_camera = NULL;
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m_unk0x68 = NULL;
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@@ -51,9 +51,9 @@ void LegoInputManager::Destroy()
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{
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ReleaseDX();
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if (m_unk0x5c)
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delete m_unk0x5c;
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m_unk0x5c = NULL;
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if (m_eventQueue)
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delete m_eventQueue;
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m_eventQueue = NULL;
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if (m_unk0x68)
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delete m_unk0x68;
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