Reccmp: Use symbol names in asm output (#433)

* Name substitution for reccmp asm output

* Decomp marker corrections

* Fix a few annotations

* Fix IslePathActor dtor

* Fix audio presenter

* Fix LegoEntity::Create

* Fix Pizza and related

* Fix path part

* Add missing annotations

* Add missing annotations

* Add more missing annotations

* Fix MxNotificationParam

* More fixes

* More fixes

* Add missing annotations

* Fixes

* More annotations

* More annotations

* More annotations

* More annotations

* Fixes and annotations

* Find imports and thunk functions

* Fix more bugs

* Add some markers for LEGO1 imports, fix SIZE comment

* Add more annotations

* Rename annotation

* Fix bugs and annotations

* Fix bug

* Order

* Update legoanimpresenter.h

* Re-enable print-rec-addr option

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
MS
2024-01-14 16:28:46 -05:00
committed by GitHub
parent 7f7e6e37dd
commit 7e9d3bde65
73 changed files with 1357 additions and 427 deletions

View File

@@ -10,20 +10,20 @@ MxS32 g_mxcoreCount[101] = {0, -6643, -5643, -5058, -4643, -4321, -4058, -38
-358, -340, -321, -304, -286, -268, -251, -234, -217, -200, -184, -168, -152,
-136, -120, -104, -89, -74, -58, -43, -29, -14, 0};
// GLOBAL: LEGO1 0x10101eac
const char* g_parseExtraTokens = ":;";
// GLOBAL: LEGO1 0x10102048
const char* g_strACTION = "ACTION";
// GLOBAL: LEGO1 0x10101edc
const char* g_strWORLD = "WORLD";
// GLOBAL: LEGO1 0x10101f20
const char* g_strSOUND = "SOUND";
// GLOBAL: LEGO1 0x10101f58
// GLOBAL: LEGO1 0x1010209c
const char* g_strOBJECT = "OBJECT";
// GLOBAL: LEGO1 0x10102040
const char* g_strACTION = "ACTION";
// GLOBAL: LEGO1 0x101020b0
const char* g_strSOUND = "SOUND";
// GLOBAL: LEGO1 0x101020cc
const char* g_strVISIBILITY = "VISIBILITY";
// GLOBAL: LEGO1 0x101020d0
const char* g_strWORLD = "WORLD";
// GLOBAL: LEGO1 0x101020e4
const char* g_parseExtraTokens = ":;";