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Reccmp: Use symbol names in asm output (#433)
* Name substitution for reccmp asm output * Decomp marker corrections * Fix a few annotations * Fix IslePathActor dtor * Fix audio presenter * Fix LegoEntity::Create * Fix Pizza and related * Fix path part * Add missing annotations * Add missing annotations * Add more missing annotations * Fix MxNotificationParam * More fixes * More fixes * Add missing annotations * Fixes * More annotations * More annotations * More annotations * More annotations * Fixes and annotations * Find imports and thunk functions * Fix more bugs * Add some markers for LEGO1 imports, fix SIZE comment * Add more annotations * Rename annotation * Fix bugs and annotations * Fix bug * Order * Update legoanimpresenter.h * Re-enable print-rec-addr option --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -7,6 +7,7 @@
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#include <stdlib.h>
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// VTABLE: LEGO1 0x100d6aa0
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// SIZE 0x20
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class LegoEventNotificationParam : public MxNotificationParam {
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public:
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inline LegoEventNotificationParam() : MxNotificationParam(PARAM_NONE, NULL) {}
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@@ -22,7 +23,6 @@ public:
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{
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}
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virtual ~LegoEventNotificationParam() override {} // vtable+0x0 (scalar deleting destructor)
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inline MxU8 GetKey() const { return m_key; }
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protected:
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@@ -33,4 +33,10 @@ protected:
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MxU32 m_unk0x1c; // 0x1c
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};
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// SYNTHETIC: LEGO1 0x10028770
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// LegoEventNotificationParam::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x100287e0
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// LegoEventNotificationParam::~LegoEventNotificationParam
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#endif // LEGOEVENTNOTIFICATIONPARAM_H
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