Reccmp: Use symbol names in asm output (#433)

* Name substitution for reccmp asm output

* Decomp marker corrections

* Fix a few annotations

* Fix IslePathActor dtor

* Fix audio presenter

* Fix LegoEntity::Create

* Fix Pizza and related

* Fix path part

* Add missing annotations

* Add missing annotations

* Add more missing annotations

* Fix MxNotificationParam

* More fixes

* More fixes

* Add missing annotations

* Fixes

* More annotations

* More annotations

* More annotations

* More annotations

* Fixes and annotations

* Find imports and thunk functions

* Fix more bugs

* Add some markers for LEGO1 imports, fix SIZE comment

* Add more annotations

* Rename annotation

* Fix bugs and annotations

* Fix bug

* Order

* Update legoanimpresenter.h

* Re-enable print-rec-addr option

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
MS
2024-01-14 16:28:46 -05:00
committed by GitHub
parent 7f7e6e37dd
commit 7e9d3bde65
73 changed files with 1357 additions and 427 deletions

View File

@@ -19,15 +19,15 @@
// There may be other members that come after.
DECOMP_SIZE_ASSERT(LegoGameState, 0x430)
// GLOBAL: LEGO1 0x100f3e24
const char* g_historyGSI = "History.gsi";
// GLOBAL: LEGO1 0x100f3e30
const char* g_playersGSI = "Players.gsi";
// GLOBAL: LEGO1 0x100f3e40
const char* g_fileExtensionGS = ".GS";
// GLOBAL: LEGO1 0x100f3e44
const char* g_playersGSI = "Players.gsi";
// GLOBAL: LEGO1 0x100f3e48
const char* g_historyGSI = "History.gsi";
// GLOBAL: LEGO1 0x100f3e58
ColorStringStruct g_colorSaveData[43] = {
{"c_dbbkfny0", "lego red"}, {"c_dbbkxly0", "lego white"}, {"c_chbasey0", "lego black"},
@@ -168,7 +168,7 @@ void LegoGameState::GetFileSavePath(MxString* p_outPath, MxULong p_slotn)
strcpy(path, m_savePath);
// Slot: "G0", "G1", ...
strcat(path, "G");
strcat(path, "\\G");
baseForSlot[0] += p_slotn;
strcat(path, baseForSlot);