Reccmp: Use symbol names in asm output (#433)

* Name substitution for reccmp asm output

* Decomp marker corrections

* Fix a few annotations

* Fix IslePathActor dtor

* Fix audio presenter

* Fix LegoEntity::Create

* Fix Pizza and related

* Fix path part

* Add missing annotations

* Add missing annotations

* Add more missing annotations

* Fix MxNotificationParam

* More fixes

* More fixes

* Add missing annotations

* Fixes

* More annotations

* More annotations

* More annotations

* More annotations

* Fixes and annotations

* Find imports and thunk functions

* Fix more bugs

* Add some markers for LEGO1 imports, fix SIZE comment

* Add more annotations

* Rename annotation

* Fix bugs and annotations

* Fix bug

* Order

* Update legoanimpresenter.h

* Re-enable print-rec-addr option

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
MS
2024-01-14 16:28:46 -05:00
committed by GitHub
parent 7f7e6e37dd
commit 7e9d3bde65
73 changed files with 1357 additions and 427 deletions

View File

@@ -46,6 +46,7 @@ public:
void FUN_100c8670(MxDSStreamingAction* p_streamingAction);
void InsertToList74(MxDSBuffer* p_buffer);
void FUN_100c7cb0(MxDSStreamingAction* p_action);
MxResult FUN_100c7890(MxDSStreamingAction* p_action);
private:
MxStreamListMxDSAction m_list0x64; // 0x64
@@ -58,7 +59,6 @@ private:
MxStreamListMxDSAction m_list0xb8; // 0xb8
MxBool m_unk0xc4; // 0xc4
MxResult FUN_100c7890(MxDSStreamingAction* p_action);
void FUN_100c7970();
void FUN_100c7ce0(MxDSBuffer* p_buffer);
MxResult FUN_100c7d10();
@@ -69,6 +69,9 @@ private:
void FUN_100c8720();
};
// TEMPLATE: LEGO1 0x100c14d0
// list<MxDSAction *,allocator<MxDSAction *> >::erase
// TEMPLATE: LEGO1 0x100c7330
// list<MxDSAction *,allocator<MxDSAction *> >::_Buynode