Reccmp: Use symbol names in asm output (#433)

* Name substitution for reccmp asm output

* Decomp marker corrections

* Fix a few annotations

* Fix IslePathActor dtor

* Fix audio presenter

* Fix LegoEntity::Create

* Fix Pizza and related

* Fix path part

* Add missing annotations

* Add missing annotations

* Add more missing annotations

* Fix MxNotificationParam

* More fixes

* More fixes

* Add missing annotations

* Fixes

* More annotations

* More annotations

* More annotations

* More annotations

* Fixes and annotations

* Find imports and thunk functions

* Fix more bugs

* Add some markers for LEGO1 imports, fix SIZE comment

* Add more annotations

* Rename annotation

* Fix bugs and annotations

* Fix bug

* Order

* Update legoanimpresenter.h

* Re-enable print-rec-addr option

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
MS
2024-01-14 16:28:46 -05:00
committed by GitHub
parent 7f7e6e37dd
commit 7e9d3bde65
73 changed files with 1357 additions and 427 deletions

View File

@@ -43,6 +43,7 @@ public:
return !strcmp(p_name, MxDSAction::ClassName()) || MxDSObject::IsA(p_name);
}
virtual undefined4 VTable0x14() override; // vtable+14;
virtual MxU32 GetSizeOnDisk() override; // vtable+18;
virtual void Deserialize(MxU8** p_source, MxS16 p_unk0x24) override; // vtable+1c;
virtual MxLong GetDuration(); // vtable+24;