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	Reccmp: Use symbol names in asm output (#433)
* Name substitution for reccmp asm output * Decomp marker corrections * Fix a few annotations * Fix IslePathActor dtor * Fix audio presenter * Fix LegoEntity::Create * Fix Pizza and related * Fix path part * Add missing annotations * Add missing annotations * Add more missing annotations * Fix MxNotificationParam * More fixes * More fixes * Add missing annotations * Fixes * More annotations * More annotations * More annotations * More annotations * Fixes and annotations * Find imports and thunk functions * Fix more bugs * Add some markers for LEGO1 imports, fix SIZE comment * Add more annotations * Rename annotation * Fix bugs and annotations * Fix bug * Order * Update legoanimpresenter.h * Re-enable print-rec-addr option --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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		| @@ -88,6 +88,12 @@ void MxDSAction::CopyFrom(MxDSAction& p_dsAction) | ||||
| 	this->m_unk0x90 = p_dsAction.m_unk0x90; | ||||
| } | ||||
| 
 | ||||
| // FUNCTION: LEGO1 0x100adbd0
 | ||||
| undefined4 MxDSAction::VTable0x14() | ||||
| { | ||||
| 	return MxDSObject::VTable0x14(); | ||||
| } | ||||
| 
 | ||||
| // FUNCTION: LEGO1 0x100adbe0
 | ||||
| MxU32 MxDSAction::GetSizeOnDisk() | ||||
| { | ||||
|   | ||||
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