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Reccmp: Use symbol names in asm output (#433)
* Name substitution for reccmp asm output * Decomp marker corrections * Fix a few annotations * Fix IslePathActor dtor * Fix audio presenter * Fix LegoEntity::Create * Fix Pizza and related * Fix path part * Add missing annotations * Add missing annotations * Add more missing annotations * Fix MxNotificationParam * More fixes * More fixes * Add missing annotations * Fixes * More annotations * More annotations * More annotations * More annotations * Fixes and annotations * Find imports and thunk functions * Fix more bugs * Add some markers for LEGO1 imports, fix SIZE comment * Add more annotations * Rename annotation * Fix bugs and annotations * Fix bug * Order * Update legoanimpresenter.h * Re-enable print-rec-addr option --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -32,9 +32,6 @@ public:
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const float* GetWorldDirection() const { return m_local2world[2]; }
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const float* GetWorldUp() const { return m_local2world[1]; }
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// SYNTHETIC: LEGO1 0x100a4630
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// OrientableROI::`scalar deleting destructor'
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protected:
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MxMatrix m_local2world; // 0x10
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BoundingBox m_world_bounding_box; // 0x58
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@@ -52,4 +49,10 @@ protected:
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undefined4 m_unk0xd8; // 0xd8
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};
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// SYNTHETIC: LEGO1 0x100a4630
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// OrientableROI::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x100aa2f0
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// OrientableROI::~OrientableROI
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#endif // ORIENTABLEROI_H
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@@ -30,8 +30,7 @@ void RealtimeView::SetPartsThreshold(float p_threshold)
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// FUNCTION: LEGO1 0x100a5e00
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float RealtimeView::GetUserMaxLOD()
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{
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// TODO
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return 0;
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return g_userMaxLod;
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}
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// FUNCTION: LEGO1 0x100a5e10
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@@ -108,4 +108,8 @@ protected:
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LODListBase* m_lods; // 0x8
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undefined m_unk0xc; // 0xc
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};
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// SYNTHETIC: LEGO1 0x100a5d50
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// ROI::~ROI
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#endif // ROI_H
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