Reccmp: Use symbol names in asm output (#433)

* Name substitution for reccmp asm output

* Decomp marker corrections

* Fix a few annotations

* Fix IslePathActor dtor

* Fix audio presenter

* Fix LegoEntity::Create

* Fix Pizza and related

* Fix path part

* Add missing annotations

* Add missing annotations

* Add more missing annotations

* Fix MxNotificationParam

* More fixes

* More fixes

* Add missing annotations

* Fixes

* More annotations

* More annotations

* More annotations

* More annotations

* Fixes and annotations

* Find imports and thunk functions

* Fix more bugs

* Add some markers for LEGO1 imports, fix SIZE comment

* Add more annotations

* Rename annotation

* Fix bugs and annotations

* Fix bug

* Order

* Update legoanimpresenter.h

* Re-enable print-rec-addr option

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
MS
2024-01-14 16:28:46 -05:00
committed by GitHub
parent 7f7e6e37dd
commit 7e9d3bde65
73 changed files with 1357 additions and 427 deletions

View File

@@ -36,7 +36,7 @@ class MeshImpl;
class TextureImpl;
class UnkImpl;
// VTABLE 0x100db910
// VTABLE: LEGO1 0x100db910
class RendererImpl : public Renderer {
public:
RendererImpl() : m_data(0) {}
@@ -105,7 +105,7 @@ void RendererImpl::Destroy()
}
}
// VTABLE 0x100db988
// VTABLE: LEGO1 0x100db988
class DeviceImpl : public Device {
public:
DeviceImpl() : m_data(0) {}
@@ -142,7 +142,7 @@ private:
IDirect3DRMDevice2* m_data;
};
// VTABLE 0x100db9e8
// VTABLE: LEGO1 0x100db9e8
class ViewImpl : public View {
public:
ViewImpl() : m_data(0) {}
@@ -194,7 +194,7 @@ private:
IDirect3DRMViewport* m_data;
};
// VTABLE 0x100dbad8
// VTABLE: LEGO1 0x100dbad8
class CameraImpl : public Camera {
public:
CameraImpl() : m_data(0) {}
@@ -219,7 +219,7 @@ private:
IDirect3DRMFrame2* m_data;
};
// VTABLE 0x100dbaf8
// VTABLE: LEGO1 0x100dbaf8
class LightImpl : public Light {
public:
LightImpl() : m_data(0) {}
@@ -245,7 +245,7 @@ private:
IDirect3DRMFrame2* m_data;
};
// VTABLE 0x100dbb88
// VTABLE: LEGO1 0x100dbb88
class MeshImpl : public Mesh {
public:
MeshImpl() : m_data(0) {}
@@ -285,7 +285,7 @@ private:
MeshData* m_data;
};
// VTABLE 0x100dba68
// VTABLE: LEGO1 0x100dba68
class GroupImpl : public Group {
public:
GroupImpl() : m_data(0) {}
@@ -324,7 +324,7 @@ private:
IDirect3DRMFrame2* m_data;
};
// VTABLE 0x100dbb18
// VTABLE: LEGO1 0x100dbb18
class UnkImpl : public Unk {
public:
UnkImpl() : m_data(0) {}
@@ -384,7 +384,7 @@ public:
int m_texelsAllocatedByClient;
};
// VTABLE 0x100dbb48
// VTABLE: LEGO1 0x100dbb48
class TextureImpl : public Texture {
public:
TextureImpl() : m_data(0) {}