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Fix MxParam casts in Notify functions (#1188)
* First batch * Second batch
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@@ -46,11 +46,13 @@ void IslePathActor::Destroy(MxBool p_fromDestructor)
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}
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// FUNCTION: LEGO1 0x1001a2c0
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// FUNCTION: BETA10 0x100364ca
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MxLong IslePathActor::Notify(MxParam& p_param)
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{
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MxLong result = 0;
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MxNotificationParam& param = (MxNotificationParam&) p_param;
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switch (((MxNotificationParam&) p_param).GetNotification()) {
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switch (param.GetNotification()) {
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case c_notificationType0:
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result = HandleNotification0();
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break;
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