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refactor script enum structure (#649)
* add autogenerated action headers * refactor police * refactor infocenter * refactor jukebox * refactor regbook * format * scope headers in namespaces instead * attempt to dynamically build headers ignore list in ncc * correct whitespace in naming.yml * fix wrong folder * fix accidental extra newline in cmakelists
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@@ -118,7 +118,7 @@ MxU32 Helicopter::VTable0xcc()
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FUN_10015820(TRUE, 0);
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, TRUE);
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SetUnknownDC(4);
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PlayMusic(JukeBox::e_jail);
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PlayMusic(JukeboxScript::c_Jail_Music);
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break;
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case LegoGameState::e_act2:
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m_script = *g_act2mainScript;
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