refactor script enum structure (#649)

* add autogenerated action headers

* refactor police

* refactor infocenter

* refactor jukebox

* refactor regbook

* format

* scope headers in namespaces instead

* attempt to dynamically build headers ignore list in ncc

* correct whitespace in naming.yml

* fix wrong folder

* fix accidental extra newline in cmakelists
This commit is contained in:
Ramen2X
2024-03-10 12:08:21 -04:00
committed by GitHub
parent 6972142923
commit 7fad763699
44 changed files with 8125 additions and 547 deletions

View File

@@ -118,7 +118,7 @@ MxU32 Helicopter::VTable0xcc()
FUN_10015820(TRUE, 0);
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, TRUE);
SetUnknownDC(4);
PlayMusic(JukeBox::e_jail);
PlayMusic(JukeboxScript::c_Jail_Music);
break;
case LegoGameState::e_act2:
m_script = *g_act2mainScript;