Implement ViewROI and base classes (#287)

* Implement ViewROI and base classes

* Clean up Orientable header

* Move tgl to tgl subdirectory, and use target_include_directories

* Move classes to submodules

* Fix some missed references

* Fix/match UpdateWorldData

* Renaming / removing MxTypes / refactoring

* Consistent naming for Matrix

* Adjust format action

* Add Vector3/Vector4 to Data vector

* Add TGL comment

* Add a comment about Matrix4Impl

* Add ROI comment

---------

Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Nathan M Gilbert
2023-11-19 09:38:07 -05:00
committed by GitHub
parent 17b0eeddb4
commit 7fc1f8019f
27 changed files with 1645 additions and 316 deletions

View File

@@ -145,7 +145,6 @@ add_library(lego1 SHARED
LEGO1/mxloopingflcpresenter.cpp
LEGO1/mxloopingmidipresenter.cpp
LEGO1/mxloopingsmkpresenter.cpp
LEGO1/mxmatrix.cpp
LEGO1/mxmediamanager.cpp
LEGO1/mxmediapresenter.cpp
LEGO1/mxmidipresenter.cpp
@@ -184,7 +183,6 @@ add_library(lego1 SHARED
LEGO1/mxtype17notificationparam.cpp
LEGO1/mxvariable.cpp
LEGO1/mxvariabletable.cpp
LEGO1/mxvector.cpp
LEGO1/mxvideomanager.cpp
LEGO1/mxvideoparam.cpp
LEGO1/mxvideoparamflags.cpp
@@ -202,23 +200,27 @@ add_library(lego1 SHARED
LEGO1/racestate.cpp
LEGO1/radio.cpp
LEGO1/radiostate.cpp
LEGO1/realtime/matrix.cpp
LEGO1/realtime/orientableroi.cpp
LEGO1/realtime/realtime.cpp
LEGO1/realtime/realtimeview.cpp
LEGO1/realtime/vector.cpp
LEGO1/registrationbook.cpp
LEGO1/score.cpp
LEGO1/scorestate.cpp
LEGO1/skateboard.cpp
LEGO1/towtrack.cpp
LEGO1/towtrackmissionstate.cpp
LEGO1/viewmanager.cpp
LEGO1/viewmanager/viewmanager.cpp
LEGO1/viewmanager/viewroi.cpp
)
if (MINGW)
target_compile_definitions(lego1 PRIVATE DIRECTINPUT_VERSION=0x0500)
endif()
# Additional include directories
include_directories("${CMAKE_SOURCE_DIR}/3rdparty/vec")
include_directories("${CMAKE_SOURCE_DIR}/3rdparty/smk")
target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/3rdparty/vec")
target_include_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/smk")
if (ISLE_USE_SMARTHEAP)
add_library(SmartHeap::SmartHeap STATIC IMPORTED)