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Implement ViewROI and base classes (#287)
* Implement ViewROI and base classes * Clean up Orientable header * Move tgl to tgl subdirectory, and use target_include_directories * Move classes to submodules * Fix some missed references * Fix/match UpdateWorldData * Renaming / removing MxTypes / refactoring * Consistent naming for Matrix * Adjust format action * Add Vector3/Vector4 to Data vector * Add TGL comment * Add a comment about Matrix4Impl * Add ROI comment --------- Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com> Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -3,7 +3,7 @@
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#include "helicopterstate.h"
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#include "islepathactor.h"
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#include "mxmatrix.h"
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#include "realtime/matrix.h"
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// VTABLE 0x100d40f8
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// SIZE 0x230
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@@ -32,11 +32,11 @@ public:
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virtual ~Helicopter() override; // vtable+0x0
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protected:
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MxMatrixData m_unk160;
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MxMatrixData m_unk1a8;
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Matrix4Data m_unk160;
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Matrix4Data m_unk1a8;
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undefined4 m_unk1f0;
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MxVector4Data m_unk1f4;
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MxVector4Data m_unk20c;
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Vector4Data m_unk1f4;
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Vector4Data m_unk20c;
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undefined4 m_unk224;
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HelicopterState* m_state;
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MxAtomId m_unk22c;
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