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https://github.com/isledecomp/isle.git
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Refactor LegoUnknown100db7f4
to LegoOrientedEdge
(#1515)
* Refactor `LegoUnknown100db7f4` to `LegoOrientedEdge` * Update LEGO1/lego/sources/geom/legoorientededge.h * Update legopathcontroller.h --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
@@ -140,7 +140,7 @@ public:
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MxResult HitActor(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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void SwitchBoundary(
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LegoPathBoundary*& p_boundary,
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LegoUnknown100db7f4*& p_edge,
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LegoOrientedEdge*& p_edge,
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float& p_unk0xe4
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) override; // vtable+0x98
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MxResult VTable0x9c() override; // vtable+0x9c
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@@ -16,7 +16,7 @@ class LegoFile;
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class LegoPathActor;
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class LegoPathBoundary;
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class LegoROIList;
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struct LegoUnknown100db7f4;
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struct LegoOrientedEdge;
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class LegoWorld;
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class MxDSAction;
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@@ -240,7 +240,7 @@ private:
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void FUN_10063d10();
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void FUN_10063e40(LegoAnimPresenter* p_presenter);
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MxBool FUN_10063fb0(LegoLocation::Boundary* p_boundary, LegoWorld* p_world);
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MxBool FUN_10064010(LegoPathBoundary* p_boundary, LegoUnknown100db7f4* p_edge, float p_destScale);
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MxBool FUN_10064010(LegoPathBoundary* p_boundary, LegoOrientedEdge* p_edge, float p_destScale);
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MxBool FUN_10064120(LegoLocation::Boundary* p_boundary, MxBool p_bool1, MxBool p_bool2);
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MxResult FUN_10064380(
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const char* p_name,
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@@ -10,7 +10,7 @@ struct LegoNamedPlane;
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class LegoPathBoundary;
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class LegoPathController;
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struct LegoPathEdgeContainer;
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struct LegoUnknown100db7f4;
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struct LegoOrientedEdge;
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class LegoWEEdge;
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extern MxLong g_unk0x100f3308;
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@@ -67,7 +67,7 @@ public:
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float p_time,
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Vector3& p_p1,
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Vector3& p_p4,
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LegoUnknown100db7f4& p_destEdge,
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LegoOrientedEdge& p_destEdge,
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float p_destScale
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); // vtable+0x84
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virtual MxResult VTable0x88(
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@@ -75,7 +75,7 @@ public:
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float p_time,
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LegoEdge& p_srcEdge,
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float p_srcScale,
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LegoUnknown100db7f4& p_destEdge,
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LegoOrientedEdge& p_destEdge,
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float p_destScale
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); // vtable+0x88
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virtual MxS32 VTable0x8c(float p_time, Matrix4& p_transform); // vtable+0x8c
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@@ -88,7 +88,7 @@ public:
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virtual void SwitchBoundary(
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LegoPathBoundary*& p_boundary,
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LegoUnknown100db7f4*& p_edge,
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LegoOrientedEdge*& p_edge,
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float& p_unk0xe4
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); // vtable+0x98
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virtual MxResult VTable0x9c(); // vtable+0x9c
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@@ -182,7 +182,7 @@ protected:
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LegoPathBoundary* m_boundary; // 0x88
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LegoUnknown m_unk0x8c; // 0x8c
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MxU32 m_actorState; // 0xdc
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LegoUnknown100db7f4* m_destEdge; // 0xe0
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LegoOrientedEdge* m_destEdge; // 0xe0
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MxFloat m_unk0xe4; // 0xe4
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MxBool m_collideBox; // 0xe8
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MxBool m_unk0xe9; // 0xe9
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@@ -43,16 +43,10 @@ public:
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void SwitchBoundary(
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LegoPathActor* p_actor,
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LegoPathBoundary*& p_boundary,
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LegoUnknown100db7f4*& p_edge,
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LegoOrientedEdge*& p_edge,
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float& p_unk0xe4
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);
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MxU32 Intersect(
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float p_scale,
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Vector3& p_point1,
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Vector3& p_point2,
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Vector3& p_point3,
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LegoUnknown100db7f4*& p_edge
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);
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MxU32 Intersect(float p_scale, Vector3& p_point1, Vector3& p_point2, Vector3& p_point3, LegoOrientedEdge*& p_edge);
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MxU32 FUN_10057fe0(LegoAnimPresenter* p_presenter);
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MxU32 FUN_100586e0(LegoAnimPresenter* p_presenter);
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@@ -2,7 +2,7 @@
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#define LEGOPATHCONTROLLER_H
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#include "decomp.h"
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#include "geom/legounkown100db7f4.h"
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#include "geom/legoorientededge.h"
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#include "legopathactor.h"
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#include "legopathboundary.h"
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#include "legopathstruct.h"
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@@ -21,7 +21,7 @@ class Vector3;
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// VTABLE: LEGO1 0x100d7da8
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// SIZE 0x40
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struct LegoPathCtrlEdge : public LegoUnknown100db7f4 {};
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struct LegoPathCtrlEdge : public LegoOrientedEdge {};
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struct LegoPathCtrlEdgeCompare {
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MxU32 operator()(const LegoPathCtrlEdge* p_lhs, const LegoPathCtrlEdge* p_rhs) const
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@@ -60,7 +60,7 @@ public:
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}
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LegoPathController* m_controller; // 0x00
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LegoUnknown100db7f4* m_edge; // 0x04
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LegoOrientedEdge* m_edge; // 0x04
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};
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LegoPathController();
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@@ -126,7 +126,7 @@ public:
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Vector3& p_v1,
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Vector3& p_v2,
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float p_f1,
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LegoUnknown100db7f4*& p_edge,
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LegoOrientedEdge*& p_edge,
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LegoPathBoundary*& p_boundary
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);
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MxResult FUN_1004a380(
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@@ -144,13 +144,13 @@ public:
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static MxResult Reset();
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// FUNCTION: BETA10 0x100cf580
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static LegoUnknown100db7f4* GetControlEdgeA(MxS32 p_index) { return g_ctrlEdgesA[p_index].m_edge; }
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static LegoOrientedEdge* GetControlEdgeA(MxS32 p_index) { return g_ctrlEdgesA[p_index].m_edge; }
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// FUNCTION: BETA10 0x100cf5b0
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static LegoPathBoundary* GetControlBoundaryA(MxS32 p_index) { return g_ctrlBoundariesA[p_index].m_boundary; }
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// These two are an educated guess because BETA10 does not have the g_ctrl.*B globals
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static LegoUnknown100db7f4* GetControlEdgeB(MxS32 p_index) { return g_ctrlEdgesB[p_index].m_edge; }
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static LegoOrientedEdge* GetControlEdgeB(MxS32 p_index) { return g_ctrlEdgesB[p_index].m_edge; }
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static LegoPathBoundary* GetControlBoundaryB(MxS32 p_index) { return g_ctrlBoundariesB[p_index].m_boundary; }
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private:
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@@ -264,7 +264,7 @@ private:
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// LegoPathCtrlEdge::~LegoPathCtrlEdge
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// SYNTHETIC: LEGO1 0x10047ae0
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// LegoUnknown100db7f4::~LegoUnknown100db7f4
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// LegoOrientedEdge::~LegoOrientedEdge
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// TEMPLATE: LEGO1 0x10048f00
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// list<LegoBoundaryEdge,allocator<LegoBoundaryEdge> >::begin
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@@ -72,7 +72,7 @@ public:
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MxResult HitActor(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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// FUNCTION: LEGO1 0x100141d0
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void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4) override
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void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoOrientedEdge*& p_edge, float& p_unk0xe4) override
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{
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LegoJetskiRaceActor::SwitchBoundary(p_boundary, p_edge, p_unk0xe4);
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} // vtable+0x98
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@@ -136,7 +136,7 @@ public:
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// FUNCTION: LEGO1 0x10014560
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// FUNCTION: BETA10 0x100cd660
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void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4) override
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void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoOrientedEdge*& p_edge, float& p_unk0xe4) override
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{
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LegoCarRaceActor::SwitchBoundary(p_boundary, p_edge, p_unk0xe4);
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} // vtable+0x98
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@@ -44,7 +44,7 @@ public:
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Vector3& p_v3
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) override; // vtable+0x6c
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void Animate(float p_time) override; // vtable+0x70
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void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
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void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoOrientedEdge*& p_edge, float& p_unk0xe4)
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override; // vtable+0x98
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MxResult VTable0x9c() override; // vtable+0x9c
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