Refactor files based on beta debug build (#645)

* Rename LegoUnkSaveDataWriter -> LegoCharacterManager

* Refactor mxomni into mxomni/mxmisc

* Refactor legoomni into legoomni/misc

* Resolve deps

* Refactor atom

* Refactor mxutil

* Refactor mxio

* Rename/relocate files

* Fix format
This commit is contained in:
Christian Semmler
2024-03-09 15:07:52 -05:00
committed by GitHub
parent c62469fef4
commit 8069923651
150 changed files with 734 additions and 609 deletions

View File

@@ -1,32 +1,44 @@
#include "legonavcontroller.h"
#include "legoinputmanager.h"
#include "legoomni.h"
#include "legoutil.h"
#include "legoutils.h"
#include "legovideomanager.h"
#include "misc.h"
#include "mxmisc.h"
// GLOBAL: LEGO1 0x100f4c28
int g_mouseDeadzone = 40;
// GLOBAL: LEGO1 0x100f4c2c
float g_zeroThreshold = 0.001f;
// GLOBAL: LEGO1 0x100f4c30
float g_movementMaxSpeed = 40.0f;
// GLOBAL: LEGO1 0x100f4c34
float g_turnMaxSpeed = 20.0f;
// GLOBAL: LEGO1 0x100f4c38
float g_movementMaxAccel = 15.0f;
// GLOBAL: LEGO1 0x100f4c3c
float g_turnMaxAccel = 30.0f;
// GLOBAL: LEGO1 0x100f4c40
float g_movementMinAccel = 4.0f;
// GLOBAL: LEGO1 0x100f4c44
float g_turnMinAccel = 15.0f;
// GLOBAL: LEGO1 0x100f4c48
float g_movementDecel = 50.0f;
// GLOBAL: LEGO1 0x100f4c4c
float g_turnDecel = 50.0f;
// GLOBAL: LEGO1 0x100f4c50
float g_turnSensitivity = 0.4f;
// GLOBAL: LEGO1 0x100f4c54
MxBool g_turnUseVelocity = FALSE;