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Refactor files based on beta debug build (#645)
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager * Refactor mxomni into mxomni/mxmisc * Refactor legoomni into legoomni/misc * Resolve deps * Refactor atom * Refactor mxutil * Refactor mxio * Rename/relocate files * Fix format
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45
LEGO1/lego/legoomni/src/race/legoraceactor.cpp
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45
LEGO1/lego/legoomni/src/race/legoraceactor.cpp
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#include "legoraceactor.h"
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// STUB: LEGO1 0x10014190
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void LegoRaceActor::VTable0x74(Matrix4& p_transform)
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{
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// TODO
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}
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// STUB: LEGO1 0x10014ca0
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void LegoRaceActor::ParseAction(char*)
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{
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// TODO
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}
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// STUB: LEGO1 0x10014cb0
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void LegoRaceActor::SetWorldSpeed(MxFloat p_worldSpeed)
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{
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// TODO
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}
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// STUB: LEGO1 0x10014cc0
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void LegoRaceActor::VTable0x68()
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{
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// TODO
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}
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// STUB: LEGO1 0x10014cd0
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void LegoRaceActor::VTable0x70(float p_float)
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{
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// TODO
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}
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// STUB: LEGO1 0x10014ce0
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MxS32 LegoRaceActor::VTable0x90()
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10014cf0
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MxS32 LegoRaceActor::VTable0x94()
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{
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// TODO
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return 0;
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}
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