Refactor files based on beta debug build (#645)

* Rename LegoUnkSaveDataWriter -> LegoCharacterManager

* Refactor mxomni into mxomni/mxmisc

* Refactor legoomni into legoomni/misc

* Resolve deps

* Refactor atom

* Refactor mxutil

* Refactor mxio

* Rename/relocate files

* Fix format
This commit is contained in:
Christian Semmler
2024-03-09 15:07:52 -05:00
committed by GitHub
parent c62469fef4
commit 8069923651
150 changed files with 734 additions and 609 deletions

View File

@@ -2,17 +2,17 @@
#include "anim/legoanim.h"
#include "define.h"
#include "legocharactermanager.h"
#include "legoentity.h"
#include "legoentitypresenter.h"
#include "legoomni.h"
#include "legounksavedatawriter.h"
#include "legovideomanager.h"
#include "legoworld.h"
#include "misc.h"
#include "misc/legocontainer.h"
#include "misc/legotexture.h"
#include "misc/version.h"
#include "mxcompositepresenter.h"
#include "mxutil.h"
#include "mxutilities.h"
#include "roi/legoroi.h"
// GLOBAL: LEGO1 0x100f7ae0
@@ -308,7 +308,7 @@ void LegoModelPresenter::ParseExtra()
char* token = strtok(output, g_parseExtraTokens);
if (m_roi == NULL) {
m_roi = UnkSaveDataWriter()->FUN_10083500(token, FALSE);
m_roi = CharacterManager()->FUN_10083500(token, FALSE);
m_addedToView = FALSE;
}
}