mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-26 01:44:19 +00:00
Refactor files based on beta debug build (#645)
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager * Refactor mxomni into mxomni/mxmisc * Refactor legoomni into legoomni/misc * Resolve deps * Refactor atom * Refactor mxutil * Refactor mxio * Rename/relocate files * Fix format
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95
LEGO1/lego/legoomni/src/worlds/act3.cpp
Normal file
95
LEGO1/lego/legoomni/src/worlds/act3.cpp
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@@ -0,0 +1,95 @@
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#include "act3.h"
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DECOMP_SIZE_ASSERT(Act3, 0x4274)
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// STUB: LEGO1 0x10072270
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Act3::Act3()
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x10072500
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MxBool Act3::VTable0x5c()
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{
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return TRUE;
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}
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// STUB: LEGO1 0x100726a0
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Act3::~Act3()
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{
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// TODO
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}
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// STUB: LEGO1 0x100727e0
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MxBool Act3::FUN_100727e0(MxU32, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up)
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{
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return FALSE;
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}
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// STUB: LEGO1 0x10072980
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MxBool Act3::FUN_10072980(MxU32, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up)
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{
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return FALSE;
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}
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// STUB: LEGO1 0x10072c30
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MxResult Act3::Create(MxDSAction& p_dsAction)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10072d50
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void Act3::Destroy(MxBool p_fromDestructor)
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{
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// TODO
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}
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// STUB: LEGO1 0x10072de0
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MxLong Act3::Notify(MxParam& p_param)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10073270
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void Act3::ReadyWorld()
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{
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// TODO
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}
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// STUB: LEGO1 0x10073300
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MxResult Act3::Tickle()
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10073400
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void Act3::FUN_10073400()
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{
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}
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// STUB: LEGO1 0x10073430
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void Act3::FUN_10073430()
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{
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}
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// STUB: LEGO1 0x10073a90
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void Act3::Enable(MxBool p_enable)
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{
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// TODO
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}
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// STUB: LEGO1 0x10073e40
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void Act3::VTable0x60()
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{
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// TODO
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}
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// STUB: LEGO1 0x10073e50
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MxBool Act3::VTable0x64()
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{
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// TODO
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return FALSE;
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}
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138
LEGO1/lego/legoomni/src/worlds/elevatorbottom.cpp
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138
LEGO1/lego/legoomni/src/worlds/elevatorbottom.cpp
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@@ -0,0 +1,138 @@
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#include "elevatorbottom.h"
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#include "act1state.h"
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#include "jukebox.h"
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legoomni.h"
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#include "legovariables.h"
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#include "misc.h"
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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#include "mxtransitionmanager.h"
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DECOMP_SIZE_ASSERT(ElevatorBottom, 0xfc)
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// FUNCTION: LEGO1 0x10017e90
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ElevatorBottom::ElevatorBottom()
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{
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NotificationManager()->Register(this);
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this->m_unk0xf8 = LegoGameState::e_noArea;
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}
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// FUNCTION: LEGO1 0x10018060
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ElevatorBottom::~ElevatorBottom()
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{
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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ControlManager()->Unregister(this);
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NotificationManager()->Unregister(this);
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}
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// FUNCTION: LEGO1 0x100180f0
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MxResult ElevatorBottom::Create(MxDSAction& p_dsAction)
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{
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MxResult result = LegoWorld::Create(p_dsAction);
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if (result == SUCCESS) {
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InputManager()->SetWorld(this);
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ControlManager()->Register(this);
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}
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SetIsWorldActive(FALSE);
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GameState()->SetCurrentArea(LegoGameState::e_elevbott);
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GameState()->StopArea(LegoGameState::e_previousArea);
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return result;
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}
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// FUNCTION: LEGO1 0x10018150
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MxLong ElevatorBottom::Notify(MxParam& p_param)
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{
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MxLong ret = 0;
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LegoWorld::Notify(p_param);
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if (m_worldStarted) {
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switch (((MxNotificationParam&) p_param).GetType()) {
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case c_notificationClick:
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ret = HandleClick((LegoControlManagerEvent&) p_param);
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break;
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case c_notificationTransitioned:
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GameState()->SwitchArea(m_unk0xf8);
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break;
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}
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}
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return ret;
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}
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// FUNCTION: LEGO1 0x100181b0
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void ElevatorBottom::ReadyWorld()
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{
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LegoWorld::ReadyWorld();
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PlayMusic(JukeBox::e_informationCenter);
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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}
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// FUNCTION: LEGO1 0x100181d0
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MxLong ElevatorBottom::HandleClick(LegoControlManagerEvent& p_param)
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{
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MxLong result = 0;
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if (p_param.GetUnknown0x28() == 1) {
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switch (p_param.GetClickedObjectId()) {
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case 1:
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m_unk0xf8 = LegoGameState::e_infodoor;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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result = 1;
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break;
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case 2:
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m_unk0xf8 = LegoGameState::e_infomain;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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result = 1;
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break;
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case 3:
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LegoGameState* gs = GameState();
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Act1State* state = (Act1State*) gs->GetState("Act1State");
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if (state == NULL) {
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state = (Act1State*) gs->CreateState("Act1State");
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}
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state->SetUnknown1c(1);
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m_unk0xf8 = LegoGameState::e_elevride;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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VariableTable()->SetVariable(g_varCAMERALOCATION, "LCAMZI1,90");
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result = 1;
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break;
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}
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}
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return result;
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}
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// FUNCTION: LEGO1 0x100182c0
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void ElevatorBottom::Enable(MxBool p_enable)
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{
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LegoWorld::Enable(p_enable);
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if (p_enable) {
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InputManager()->SetWorld(this);
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SetIsWorldActive(FALSE);
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}
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else {
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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}
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}
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// FUNCTION: LEGO1 0x10018310
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MxBool ElevatorBottom::VTable0x64()
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{
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DeleteObjects(&m_atom, 500, 999);
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m_unk0xf8 = LegoGameState::e_infomain;
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return TRUE;
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}
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177
LEGO1/lego/legoomni/src/worlds/gasstation.cpp
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177
LEGO1/lego/legoomni/src/worlds/gasstation.cpp
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@@ -0,0 +1,177 @@
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#include "gasstation.h"
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "misc.h"
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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#include "mxticklemanager.h"
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// GLOBAL: LEGO1 0x100f0160
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undefined4 g_unk0x100f0160 = 3;
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// FUNCTION: LEGO1 0x100046a0
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GasStation::GasStation()
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{
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m_unk0xf8 = 0;
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m_state = NULL;
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m_transitionDestination = LegoGameState::e_noArea;
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m_unk0x108 = 0;
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m_unk0x104 = 0;
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m_unk0x114 = 0;
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m_unk0x106 = 0;
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m_unk0x10c = 0;
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m_unk0x115 = 0;
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m_unk0x110 = 0;
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NotificationManager()->Register(this);
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}
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// FUNCTION: LEGO1 0x10004770
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MxBool GasStation::VTable0x5c()
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{
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return TRUE;
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}
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// FUNCTION: LEGO1 0x100048c0
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GasStation::~GasStation()
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{
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InputManager()->UnRegister(this);
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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ControlManager()->Unregister(this);
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TickleManager()->UnregisterClient(this);
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NotificationManager()->Unregister(this);
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g_unk0x100f0160 = 3;
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}
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// FUNCTION: LEGO1 0x10004990
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MxResult GasStation::Create(MxDSAction& p_dsAction)
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{
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MxResult result = LegoWorld::Create(p_dsAction);
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if (result == SUCCESS) {
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InputManager()->SetWorld(this);
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ControlManager()->Register(this);
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}
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InputManager()->SetCamera(NULL);
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m_state = (GasStationState*) GameState()->GetState("GasStationState");
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if (!m_state) {
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m_state = (GasStationState*) GameState()->CreateState("GasStationState");
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m_state->GetUnknown0x14().SetUnknown0x00(1);
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}
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else {
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GasStationState::Unknown0x14& unk0x14 = m_state->GetUnknown0x14();
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if (unk0x14.GetUnknown0x00() == 4) {
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unk0x14.SetUnknown0x00(4);
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}
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else {
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unk0x14.SetUnknown0x00(3);
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}
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}
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GameState()->SetCurrentArea(LegoGameState::e_garage);
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GameState()->StopArea(LegoGameState::e_previousArea);
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InputManager()->Register(this);
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SetIsWorldActive(FALSE);
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return result;
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}
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// FUNCTION: LEGO1 0x10004a60
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MxLong GasStation::Notify(MxParam& p_param)
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{
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MxResult result = 0;
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LegoWorld::Notify(p_param);
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if (m_worldStarted) {
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switch (((MxNotificationParam&) p_param).GetNotification()) {
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case c_notificationEndAction:
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result = HandleEndAction((MxEndActionNotificationParam&) p_param);
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break;
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case c_notificationKeyPress:
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result = HandleKeyPress((((LegoEventNotificationParam&) p_param)).GetKey());
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break;
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case c_notificationButtonDown:
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result = HandleButtonDown(((LegoControlManagerEvent&) p_param));
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break;
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case c_notificationClick:
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result = HandleClick((LegoControlManagerEvent&) p_param);
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break;
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case c_notificationTransitioned:
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GameState()->SwitchArea(m_transitionDestination);
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break;
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}
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}
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return result;
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}
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// STUB: LEGO1 0x10004b30
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void GasStation::ReadyWorld()
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{
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// TODO
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}
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// STUB: LEGO1 0x10005660
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MxLong GasStation::HandleEndAction(MxEndActionNotificationParam& p_param)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10005920
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MxLong GasStation::HandleKeyPress(MxS8 p_key)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10005960
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MxLong GasStation::HandleButtonDown(LegoControlManagerEvent& p_param)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10005b20
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MxLong GasStation::HandleClick(LegoControlManagerEvent& p_param)
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{
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// TODO
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return 0;
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}
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// FUNCTION: LEGO1 0x10005c40
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void GasStation::Enable(MxBool p_enable)
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{
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LegoWorld::Enable(p_enable);
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if (p_enable) {
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InputManager()->SetWorld(this);
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InputManager()->SetCamera(NULL);
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}
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else {
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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}
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}
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// STUB: LEGO1 0x10005c90
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MxResult GasStation::Tickle()
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10005e70
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MxBool GasStation::VTable0x64()
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{
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// TODO
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return FALSE;
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}
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154
LEGO1/lego/legoomni/src/worlds/historybook.cpp
Normal file
154
LEGO1/lego/legoomni/src/worlds/historybook.cpp
Normal file
@@ -0,0 +1,154 @@
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#include "historybook.h"
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#include "jukebox.h"
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#include "legocontrolmanager.h"
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#include "legoinputmanager.h"
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#include "misc.h"
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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#include "mxtransitionmanager.h"
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DECOMP_SIZE_ASSERT(HistoryBook, 0x3e4)
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// FUNCTION: LEGO1 0x100822f0
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HistoryBook::HistoryBook()
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{
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memset(m_alphabet, NULL, sizeof(m_alphabet));
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memset(m_names, NULL, sizeof(m_names));
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memset(m_scores, NULL, sizeof(m_scores));
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NotificationManager()->Register(this);
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}
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// STUB: LEGO1 0x100824d0
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HistoryBook::~HistoryBook()
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x10082610
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MxResult HistoryBook::Create(MxDSAction& p_dsAction)
|
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{
|
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MxResult result = LegoWorld::Create(p_dsAction);
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if (result == SUCCESS) {
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InputManager()->SetWorld(this);
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ControlManager()->Register(this);
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}
|
||||
|
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InputManager()->SetCamera(NULL);
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InputManager()->Register(this);
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|
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GameState()->SetCurrentArea(LegoGameState::Area::e_histbook);
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GameState()->StopArea(LegoGameState::Area::e_previousArea);
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return result;
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}
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// FUNCTION: LEGO1 0x10082680
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MxLong HistoryBook::Notify(MxParam& p_param)
|
||||
{
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LegoWorld::Notify(p_param);
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if (m_worldStarted) {
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switch (((MxNotificationParam&) p_param).GetNotification()) {
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case c_notificationButtonUp:
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m_transitionDestination = LegoGameState::Area::e_infoscor;
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TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_pixelation, 50, FALSE, FALSE);
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break;
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case c_notificationTransitioned:
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GameState()->SwitchArea(m_transitionDestination);
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break;
|
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}
|
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}
|
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|
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return 0;
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}
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inline void SetColor(MxStillPresenter* p_presenter, MxU8 p_color, MxU8* p_colors, MxS32 p_x, MxS32 p_y)
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{
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if (p_color) {
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for (MxS32 lax = 0; lax < 4; lax++) {
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||||
if (p_presenter->GetAlphaMask() != NULL) {
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memset(NULL, p_colors[p_color - 1], 4);
|
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}
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else {
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memset(p_presenter->GetBitmap()->GetStart(p_x, p_y + lax), p_colors[p_color - 1], 4);
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}
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}
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}
|
||||
}
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// FUNCTION: LEGO1 0x100826f0
|
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void HistoryBook::ReadyWorld()
|
||||
{
|
||||
LegoWorld::ReadyWorld();
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GameState()->GetHistory()->WriteScoreHistory();
|
||||
|
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char bitmap[] = "A_Bitmap";
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for (MxS16 i = 0; i < 26; i++) {
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||||
m_alphabet[i] = (MxStillPresenter*) Find("MxStillPresenter", bitmap);
|
||||
bitmap[0]++;
|
||||
}
|
||||
|
||||
MxStillPresenter* scoreboxMaster = (MxStillPresenter*) Find("MxStillPresenter", "ScoreBox");
|
||||
MxU8 scoreColors[3] =
|
||||
{0x76, 0x4c, 0x38}; // yellow - #FFB900, blue - #00548C, red - #CB1220, background - #CECECE, border - #74818B
|
||||
MxS32 scoreY = 0x79;
|
||||
|
||||
for (MxS16 scoreIndex = 0; scoreIndex < GameState()->GetHistory()->m_count; scoreIndex++) {
|
||||
LegoGameState::ScoreItem* score = GameState()->GetHistory()->GetScore(scoreIndex);
|
||||
|
||||
MxStillPresenter** scorebox = &m_scores[scoreIndex];
|
||||
*scorebox = scoreboxMaster->Clone();
|
||||
|
||||
MxS32 scoreX = 0x90;
|
||||
if (scoreIndex >= 10) {
|
||||
if (scoreIndex == 10) {
|
||||
scoreY = 0x79;
|
||||
}
|
||||
|
||||
scoreX = 0x158;
|
||||
}
|
||||
|
||||
MxS32 scoreboxX = 1;
|
||||
MxS32 scoreboxRow = 5;
|
||||
MxS32 scoreState = 0;
|
||||
|
||||
for (; scoreboxRow > 0; scoreboxRow--) {
|
||||
for (MxS32 scoreBoxColumn = 0, scoreboxY = 1; scoreBoxColumn < 5; scoreBoxColumn++, scoreboxY += 5) {
|
||||
SetColor(*scorebox, score->m_state[scoreState][scoreBoxColumn], scoreColors, scoreboxX, scoreboxY);
|
||||
}
|
||||
|
||||
scoreState++;
|
||||
scoreboxX += 5;
|
||||
}
|
||||
|
||||
(*scorebox)->Enable(TRUE);
|
||||
(*scorebox)->SetTickleState(MxPresenter::e_repeating);
|
||||
(*scorebox)->SetPosition(scoreX + 0xa1, scoreY);
|
||||
|
||||
for (MxS16 letterIndex = 0; letterIndex < (MxS16) _countof(m_names[0]);) {
|
||||
MxS16 letter = score->m_name.m_letters[letterIndex];
|
||||
|
||||
if (letter == -1) {
|
||||
break;
|
||||
}
|
||||
|
||||
MxS16 nameIndex = letterIndex++;
|
||||
m_names[scoreIndex][nameIndex] = m_alphabet[letter]->Clone();
|
||||
m_names[scoreIndex][nameIndex]->Enable(TRUE);
|
||||
m_names[scoreIndex][nameIndex]->SetTickleState(MxPresenter::e_repeating);
|
||||
m_names[scoreIndex][nameIndex]->SetPosition(scoreX, scoreY);
|
||||
scoreX += 0x17;
|
||||
}
|
||||
|
||||
scoreY += 0x1b;
|
||||
}
|
||||
|
||||
PlayMusic(JukeBox::e_informationCenter);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10082a10
|
||||
MxBool HistoryBook::VTable0x64()
|
||||
{
|
||||
m_transitionDestination = LegoGameState::Area::e_infomain;
|
||||
return TRUE;
|
||||
}
|
||||
77
LEGO1/lego/legoomni/src/worlds/hospital.cpp
Normal file
77
LEGO1/lego/legoomni/src/worlds/hospital.cpp
Normal file
@@ -0,0 +1,77 @@
|
||||
#include "hospital.h"
|
||||
|
||||
#include "mxmisc.h"
|
||||
#include "mxnotificationmanager.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Hospital, 0x12c)
|
||||
|
||||
// FUNCTION: LEGO1 0x100745e0
|
||||
Hospital::Hospital()
|
||||
{
|
||||
this->m_unk0xf8 = 0;
|
||||
this->m_unk0x100 = 0;
|
||||
this->m_unk0x104 = 0;
|
||||
this->m_unk0x108 = 0;
|
||||
this->m_unk0xfc = 0;
|
||||
this->m_unk0x10c = 0;
|
||||
this->m_unk0x110 = 0;
|
||||
this->m_unk0x114 = 0;
|
||||
this->m_unk0x118 = 0;
|
||||
this->m_unk0x11c = 0;
|
||||
this->m_unk0x120 = 0;
|
||||
this->m_unk0x128 = 0;
|
||||
NotificationManager()->Register(this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100746a0
|
||||
MxBool Hospital::VTable0x5c()
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100747f0
|
||||
Hospital::~Hospital()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100748c0
|
||||
MxResult Hospital::Create(MxDSAction& p_dsAction)
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10074990
|
||||
MxLong Hospital::Notify(MxParam& p_param)
|
||||
{
|
||||
// TODO
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10074a60
|
||||
void Hospital::ReadyWorld()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10076220
|
||||
void Hospital::Enable(MxBool p_enable)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10076270
|
||||
MxResult Hospital::Tickle()
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10076330
|
||||
MxBool Hospital::VTable0x64()
|
||||
{
|
||||
// TODO
|
||||
return FALSE;
|
||||
}
|
||||
1442
LEGO1/lego/legoomni/src/worlds/infocenter.cpp
Normal file
1442
LEGO1/lego/legoomni/src/worlds/infocenter.cpp
Normal file
File diff suppressed because it is too large
Load Diff
170
LEGO1/lego/legoomni/src/worlds/infocenterdoor.cpp
Normal file
170
LEGO1/lego/legoomni/src/worlds/infocenterdoor.cpp
Normal file
@@ -0,0 +1,170 @@
|
||||
#include "infocenterdoor.h"
|
||||
|
||||
#include "infocenterstate.h"
|
||||
#include "jukebox.h"
|
||||
#include "legocontrolmanager.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legoinputmanager.h"
|
||||
#include "legoomni.h"
|
||||
#include "misc.h"
|
||||
#include "mxactionnotificationparam.h"
|
||||
#include "mxbackgroundaudiomanager.h"
|
||||
#include "mxmisc.h"
|
||||
#include "mxnotificationmanager.h"
|
||||
#include "mxtransitionmanager.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(InfocenterDoor, 0xfc)
|
||||
|
||||
// FUNCTION: LEGO1 0x10037730
|
||||
InfocenterDoor::InfocenterDoor()
|
||||
{
|
||||
m_unk0xf8 = LegoGameState::e_noArea;
|
||||
|
||||
NotificationManager()->Register(this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100378f0
|
||||
InfocenterDoor::~InfocenterDoor()
|
||||
{
|
||||
if (InputManager()->GetWorld() == this) {
|
||||
InputManager()->ClearWorld();
|
||||
}
|
||||
|
||||
ControlManager()->Unregister(this);
|
||||
NotificationManager()->Unregister(this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10037980
|
||||
MxResult InfocenterDoor::Create(MxDSAction& p_dsAction)
|
||||
{
|
||||
MxResult result = LegoWorld::Create(p_dsAction);
|
||||
if (result == SUCCESS) {
|
||||
InputManager()->SetWorld(this);
|
||||
ControlManager()->Register(this);
|
||||
}
|
||||
|
||||
SetIsWorldActive(FALSE);
|
||||
|
||||
GameState()->SetCurrentArea(LegoGameState::e_infodoor);
|
||||
GameState()->StopArea(LegoGameState::e_previousArea);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100379e0
|
||||
MxLong InfocenterDoor::Notify(MxParam& p_param)
|
||||
{
|
||||
MxLong result = 0;
|
||||
LegoWorld::Notify(p_param);
|
||||
|
||||
if (m_worldStarted) {
|
||||
switch (((MxNotificationParam&) p_param).GetType()) {
|
||||
case c_notificationEndAction:
|
||||
if (((MxEndActionNotificationParam&) p_param).GetAction()->GetAtomId() == m_atom) {
|
||||
BackgroundAudioManager()->RaiseVolume();
|
||||
result = 1;
|
||||
}
|
||||
break;
|
||||
case c_notificationClick:
|
||||
result = HandleClick((LegoControlManagerEvent&) p_param);
|
||||
break;
|
||||
case c_notificationTransitioned:
|
||||
GameState()->SwitchArea(m_unk0xf8);
|
||||
result = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10037a70
|
||||
void InfocenterDoor::ReadyWorld()
|
||||
{
|
||||
LegoWorld::ReadyWorld();
|
||||
PlayMusic(JukeBox::e_informationCenter);
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10037a90
|
||||
MxLong InfocenterDoor::HandleClick(LegoControlManagerEvent& p_param)
|
||||
{
|
||||
MxLong result = 0;
|
||||
|
||||
if (p_param.GetUnknown0x28() == 1) {
|
||||
DeleteObjects(&m_atom, 500, 510);
|
||||
|
||||
switch (p_param.GetClickedObjectId()) {
|
||||
case 1:
|
||||
m_unk0xf8 = LegoGameState::e_infoscor;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
|
||||
result = 1;
|
||||
break;
|
||||
case 2:
|
||||
m_unk0xf8 = LegoGameState::e_elevbott;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
|
||||
result = 1;
|
||||
break;
|
||||
case 3:
|
||||
m_unk0xf8 = LegoGameState::e_infomain;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
|
||||
result = 1;
|
||||
break;
|
||||
case 4:
|
||||
if (GameState()->GetActorId()) {
|
||||
InfocenterState* state = (InfocenterState*) GameState()->GetState("InfocenterState");
|
||||
if (state->HasRegistered()) {
|
||||
m_unk0xf8 = LegoGameState::e_unk4;
|
||||
}
|
||||
else {
|
||||
MxDSAction action;
|
||||
action.SetObjectId(503);
|
||||
action.SetAtomId(*g_infodoorScript);
|
||||
BackgroundAudioManager()->LowerVolume();
|
||||
Start(&action);
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
else {
|
||||
MxDSAction action;
|
||||
action.SetObjectId(500);
|
||||
action.SetAtomId(*g_infodoorScript);
|
||||
BackgroundAudioManager()->LowerVolume();
|
||||
Start(&action);
|
||||
goto done;
|
||||
}
|
||||
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
|
||||
|
||||
done:
|
||||
result = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10037c80
|
||||
void InfocenterDoor::Enable(MxBool p_enable)
|
||||
{
|
||||
LegoWorld::Enable(p_enable);
|
||||
|
||||
if (p_enable) {
|
||||
InputManager()->SetWorld(this);
|
||||
SetIsWorldActive(FALSE);
|
||||
}
|
||||
else {
|
||||
if (InputManager()->GetWorld() == this) {
|
||||
InputManager()->ClearWorld();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10037cd0
|
||||
MxBool InfocenterDoor::VTable0x64()
|
||||
{
|
||||
DeleteObjects(&m_atom, 500, 510);
|
||||
m_unk0xf8 = LegoGameState::e_infomain;
|
||||
return TRUE;
|
||||
}
|
||||
286
LEGO1/lego/legoomni/src/worlds/isle.cpp
Normal file
286
LEGO1/lego/legoomni/src/worlds/isle.cpp
Normal file
@@ -0,0 +1,286 @@
|
||||
#include "isle.h"
|
||||
|
||||
#include "act1state.h"
|
||||
#include "ambulance.h"
|
||||
#include "islepathactor.h"
|
||||
#include "legocontrolmanager.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legoinputmanager.h"
|
||||
#include "legoomni.h"
|
||||
#include "legoutils.h"
|
||||
#include "misc.h"
|
||||
#include "mxmisc.h"
|
||||
#include "mxnotificationmanager.h"
|
||||
#include "mxtransitionmanager.h"
|
||||
#include "pizza.h"
|
||||
#include "towtrack.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Isle, 0x140);
|
||||
|
||||
// FUNCTION: LEGO1 0x10030820
|
||||
Isle::Isle()
|
||||
{
|
||||
m_pizza = NULL;
|
||||
m_pizzeria = NULL;
|
||||
m_towtrack = NULL;
|
||||
m_ambulance = NULL;
|
||||
m_jukebox = NULL;
|
||||
m_helicopter = NULL;
|
||||
m_bike = NULL;
|
||||
m_dunebuggy = NULL;
|
||||
m_motocycle = NULL;
|
||||
m_skateboard = NULL;
|
||||
m_racecar = NULL;
|
||||
m_jetski = NULL;
|
||||
m_act1state = 0;
|
||||
m_unk0x13c = 0;
|
||||
|
||||
NotificationManager()->Register(this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10030a50
|
||||
Isle::~Isle()
|
||||
{
|
||||
TransitionManager()->SetWaitIndicator(NULL);
|
||||
ControlManager()->Unregister(this);
|
||||
|
||||
if (InputManager()->GetWorld() == this) {
|
||||
InputManager()->ClearWorld();
|
||||
}
|
||||
|
||||
if (CurrentActor() != NULL) {
|
||||
VTable0x6c(CurrentActor());
|
||||
}
|
||||
|
||||
NotificationManager()->Unregister(this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10030b20
|
||||
MxResult Isle::Create(MxDSAction& p_dsAction)
|
||||
{
|
||||
GameState()->FindLoadedAct();
|
||||
|
||||
MxResult result = LegoWorld::Create(p_dsAction);
|
||||
if (result == SUCCESS) {
|
||||
ControlManager()->Register(this);
|
||||
InputManager()->SetWorld(this);
|
||||
GameState()->StopArea(LegoGameState::e_previousArea);
|
||||
|
||||
switch (GameState()->GetLoadedAct()) {
|
||||
case LegoGameState::e_act2:
|
||||
GameState()->StopArea(LegoGameState::e_act2main);
|
||||
break;
|
||||
case LegoGameState::e_act3:
|
||||
GameState()->StopArea(LegoGameState::e_act2main); // Looks like a bug
|
||||
break;
|
||||
case LegoGameState::e_actNotFound:
|
||||
m_unk0x13c = 2;
|
||||
}
|
||||
|
||||
if (GameState()->GetCurrentArea() == LegoGameState::e_isle) {
|
||||
GameState()->SetCurrentArea(LegoGameState::e_noArea);
|
||||
}
|
||||
|
||||
LegoGameState* gameState = GameState();
|
||||
Act1State* state = (Act1State*) gameState->GetState("Act1State");
|
||||
if (state == NULL) {
|
||||
state = (Act1State*) gameState->CreateState("Act1State");
|
||||
}
|
||||
m_act1state = state;
|
||||
|
||||
FUN_1003ef00(TRUE);
|
||||
GameState()->SetDirty(TRUE);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10030c10
|
||||
MxLong Isle::Notify(MxParam& p_param)
|
||||
{
|
||||
MxLong result = 0;
|
||||
LegoWorld::Notify(p_param);
|
||||
|
||||
if (m_worldStarted) {
|
||||
switch (((MxNotificationParam&) p_param).GetNotification()) {
|
||||
case c_notificationEndAction:
|
||||
result = StopAction(p_param);
|
||||
break;
|
||||
case c_notificationButtonUp:
|
||||
case c_notificationButtonDown:
|
||||
switch (m_act1state->GetUnknown18()) {
|
||||
case 3:
|
||||
result = m_pizza->Notify(p_param);
|
||||
break;
|
||||
case 10:
|
||||
result = m_ambulance->Notify(p_param);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case c_notificationClick:
|
||||
result = HandleType17Notification(p_param);
|
||||
break;
|
||||
case c_notificationType18:
|
||||
switch (m_act1state->GetUnknown18()) {
|
||||
case 4:
|
||||
result = CurrentActor()->Notify(p_param);
|
||||
break;
|
||||
case 8:
|
||||
result = m_towtrack->Notify(p_param);
|
||||
break;
|
||||
case 10:
|
||||
result = m_ambulance->Notify(p_param);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case c_notificationType19:
|
||||
result = HandleType19Notification(p_param);
|
||||
break;
|
||||
case c_notificationType20:
|
||||
Enable(TRUE);
|
||||
break;
|
||||
case c_notificationTransitioned:
|
||||
result = HandleTransitionEnd();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10030d90
|
||||
MxLong Isle::StopAction(MxParam& p_param)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10030fc0
|
||||
void Isle::ReadyWorld()
|
||||
{
|
||||
LegoWorld::ReadyWorld();
|
||||
|
||||
if (m_act1state->GetUnknown21()) {
|
||||
GameState()->SwitchArea(LegoGameState::e_infomain);
|
||||
m_act1state->SetUnknown18(0);
|
||||
m_act1state->SetUnknown21(0);
|
||||
}
|
||||
else if (GameState()->GetLoadedAct()) {
|
||||
FUN_1003ef00(TRUE);
|
||||
FUN_10032620();
|
||||
m_act1state->FUN_10034d00();
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
}
|
||||
|
||||
// STUB: LGEO1 0x10031030
|
||||
MxLong Isle::HandleType17Notification(MxParam& p_param)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100315f0
|
||||
MxLong Isle::HandleType19Notification(MxParam& p_param)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10031820
|
||||
void Isle::Enable(MxBool p_enable)
|
||||
{
|
||||
if (m_set0xd0.empty() == p_enable) {
|
||||
return;
|
||||
}
|
||||
|
||||
LegoWorld::Enable(p_enable);
|
||||
m_radio.Initialize(p_enable);
|
||||
|
||||
if (p_enable) {
|
||||
// TODO
|
||||
}
|
||||
else {
|
||||
if (InputManager()->GetWorld() == this) {
|
||||
InputManager()->ClearWorld();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10032620
|
||||
void Isle::FUN_10032620()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100327a0
|
||||
MxLong Isle::HandleTransitionEnd()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10032f10
|
||||
void Isle::Add(MxCore* p_object)
|
||||
{
|
||||
LegoWorld::Add(p_object);
|
||||
|
||||
if (p_object->IsA("Pizza")) {
|
||||
m_pizza = (Pizza*) p_object;
|
||||
}
|
||||
else if (p_object->IsA("Pizzeria")) {
|
||||
m_pizzeria = (Pizzeria*) p_object;
|
||||
}
|
||||
else if (p_object->IsA("TowTrack")) {
|
||||
m_towtrack = (TowTrack*) p_object;
|
||||
}
|
||||
else if (p_object->IsA("Ambulance")) {
|
||||
m_ambulance = (Ambulance*) p_object;
|
||||
}
|
||||
else if (p_object->IsA("JukeBoxEntity")) {
|
||||
m_jukebox = (JukeBoxEntity*) p_object;
|
||||
}
|
||||
else if (p_object->IsA("Helicopter")) {
|
||||
m_helicopter = (Helicopter*) p_object;
|
||||
}
|
||||
else if (p_object->IsA("Bike")) {
|
||||
m_bike = (Bike*) p_object;
|
||||
}
|
||||
else if (p_object->IsA("DuneBuggy")) {
|
||||
m_dunebuggy = (DuneBuggy*) p_object;
|
||||
}
|
||||
else if (p_object->IsA("Motorcycle")) {
|
||||
m_motocycle = (Motocycle*) p_object;
|
||||
}
|
||||
else if (p_object->IsA("SkateBoard")) {
|
||||
m_skateboard = (SkateBoard*) p_object;
|
||||
}
|
||||
else if (p_object->IsA("Jetski")) {
|
||||
m_jetski = (Jetski*) p_object;
|
||||
}
|
||||
else if (p_object->IsA("RaceCar")) {
|
||||
m_racecar = (RaceCar*) p_object;
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10033050
|
||||
void Isle::VTable0x6c(IslePathActor* p_actor)
|
||||
{
|
||||
LegoWorld::Remove(p_actor);
|
||||
|
||||
if (p_actor->IsA("Helicopter")) {
|
||||
m_helicopter = NULL;
|
||||
}
|
||||
else if (p_actor->IsA("DuneBuggy")) {
|
||||
m_dunebuggy = NULL;
|
||||
}
|
||||
else if (p_actor->IsA("Jetski")) {
|
||||
m_jetski = NULL;
|
||||
}
|
||||
else if (p_actor->IsA("RaceCar")) {
|
||||
m_racecar = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10033180
|
||||
MxBool Isle::VTable0x64()
|
||||
{
|
||||
// TODO
|
||||
return FALSE;
|
||||
}
|
||||
260
LEGO1/lego/legoomni/src/worlds/jukebox.cpp
Normal file
260
LEGO1/lego/legoomni/src/worlds/jukebox.cpp
Normal file
@@ -0,0 +1,260 @@
|
||||
#include "jukebox.h"
|
||||
|
||||
#include "act1state.h"
|
||||
#include "jukeboxstate.h"
|
||||
#include "legocontrolmanager.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legoinputmanager.h"
|
||||
#include "legoomni.h"
|
||||
#include "misc.h"
|
||||
#include "mxmisc.h"
|
||||
#include "mxnotificationmanager.h"
|
||||
#include "mxstillpresenter.h"
|
||||
#include "mxticklemanager.h"
|
||||
#include "mxtransitionmanager.h"
|
||||
#include "mxvideopresenter.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(JukeBox, 0x104)
|
||||
|
||||
// FUNCTION: LEGO1 0x1005d660
|
||||
JukeBox::JukeBox()
|
||||
{
|
||||
m_unk0x100 = 0;
|
||||
m_state = NULL;
|
||||
NotificationManager()->Register(this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005d6e0
|
||||
MxBool JukeBox::VTable0x5c()
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005d830
|
||||
JukeBox::~JukeBox()
|
||||
{
|
||||
if (InputManager()->GetWorld() == this) {
|
||||
InputManager()->ClearWorld();
|
||||
}
|
||||
|
||||
ControlManager()->Unregister(this);
|
||||
TickleManager()->UnregisterClient(this);
|
||||
NotificationManager()->Unregister(this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005d8d0
|
||||
MxResult JukeBox::Create(MxDSAction& p_dsAction)
|
||||
{
|
||||
MxResult ret = LegoWorld::Create(p_dsAction);
|
||||
if (ret == SUCCESS) {
|
||||
InputManager()->SetWorld(this);
|
||||
ControlManager()->Register(this);
|
||||
}
|
||||
|
||||
InputManager()->SetCamera(NULL);
|
||||
|
||||
m_state = (JukeBoxState*) GameState()->GetState("JukeBoxState");
|
||||
if (!m_state) {
|
||||
m_state = (JukeBoxState*) GameState()->CreateState("JukeBoxState");
|
||||
m_state->SetState(0);
|
||||
}
|
||||
|
||||
GameState()->SetCurrentArea(LegoGameState::e_jukeboxw);
|
||||
GameState()->StopArea(LegoGameState::e_previousArea);
|
||||
TickleManager()->RegisterClient(this, 2000);
|
||||
return ret;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005d980
|
||||
MxLong JukeBox::Notify(MxParam& p_param)
|
||||
{
|
||||
MxLong result = 0;
|
||||
LegoWorld::Notify(p_param);
|
||||
|
||||
if (m_worldStarted) {
|
||||
switch (((MxNotificationParam&) p_param).GetNotification()) {
|
||||
case c_notificationClick:
|
||||
result = HandleClick((LegoControlManagerEvent&) p_param);
|
||||
break;
|
||||
case c_notificationTransitioned:
|
||||
GameState()->SwitchArea(m_transitionDestination);
|
||||
result = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005d9f0
|
||||
void JukeBox::ReadyWorld()
|
||||
{
|
||||
MxStillPresenter* presenter = NULL;
|
||||
|
||||
switch (m_state->GetState()) {
|
||||
case 1:
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
|
||||
break;
|
||||
case 2:
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
|
||||
break;
|
||||
case 3:
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
|
||||
break;
|
||||
case 4:
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
|
||||
break;
|
||||
case 5:
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
|
||||
break;
|
||||
}
|
||||
|
||||
if (presenter) {
|
||||
presenter->Enable(TRUE);
|
||||
}
|
||||
|
||||
m_unk0x100 = 1;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005da70
|
||||
MxBool JukeBox::HandleClick(LegoControlManagerEvent& p_param)
|
||||
{
|
||||
MxStillPresenter* presenter;
|
||||
|
||||
if (p_param.GetUnknown0x28() == 1) {
|
||||
switch (p_param.GetClickedObjectId()) {
|
||||
case c_dBackCtl:
|
||||
switch (m_state->GetState()) {
|
||||
case JukeBoxScript::e_mamaPapaBrickolini:
|
||||
m_state->SetState(JukeBoxScript::e_residentialArea);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
|
||||
presenter->Enable(TRUE);
|
||||
break;
|
||||
case JukeBoxScript::e_jailUnused:
|
||||
m_state->SetState(JukeBoxScript::e_mamaPapaBrickolini);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
|
||||
presenter->Enable(FALSE);
|
||||
break;
|
||||
case JukeBoxScript::e_act2Cave:
|
||||
m_state->SetState(JukeBoxScript::e_jailUnused);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
|
||||
presenter->Enable(FALSE);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
|
||||
presenter->Enable(TRUE);
|
||||
break;
|
||||
case JukeBoxScript::e_bricksterChase:
|
||||
m_state->SetState(JukeBoxScript::e_act2Cave);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
|
||||
presenter->Enable(FALSE);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
|
||||
presenter->Enable(TRUE);
|
||||
break;
|
||||
case JukeBoxScript::e_brickHunt:
|
||||
m_state->SetState(JukeBoxScript::e_bricksterChase);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
|
||||
presenter->Enable(FALSE);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
|
||||
presenter->Enable(TRUE);
|
||||
break;
|
||||
case JukeBoxScript::e_residentialArea:
|
||||
m_state->SetState(JukeBoxScript::e_brickHunt);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
|
||||
presenter->Enable(FALSE);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
|
||||
presenter->Enable(TRUE);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case JukeBoxWorldScript::c_dFwdCtl:
|
||||
switch (m_state->GetState()) {
|
||||
case JukeBoxScript::e_mamaPapaBrickolini:
|
||||
m_state->SetState(JukeBoxScript::e_jailUnused);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
|
||||
presenter->Enable(TRUE);
|
||||
break;
|
||||
case JukeBoxScript::e_jailUnused:
|
||||
m_state->SetState(JukeBoxScript::e_act2Cave);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap");
|
||||
presenter->Enable(FALSE);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
|
||||
presenter->Enable(TRUE);
|
||||
break;
|
||||
case JukeBoxScript::e_act2Cave:
|
||||
m_state->SetState(JukeBoxScript::e_bricksterChase);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
|
||||
presenter->Enable(FALSE);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
|
||||
presenter->Enable(TRUE);
|
||||
break;
|
||||
case JukeBoxScript::e_bricksterChase:
|
||||
m_state->SetState(JukeBoxScript::e_brickHunt);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap");
|
||||
presenter->Enable(FALSE);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
|
||||
presenter->Enable(TRUE);
|
||||
break;
|
||||
case JukeBoxScript::e_brickHunt:
|
||||
m_state->SetState(JukeBoxScript::e_residentialArea);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap");
|
||||
presenter->Enable(FALSE);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
|
||||
presenter->Enable(TRUE);
|
||||
break;
|
||||
case JukeBoxScript::e_residentialArea:
|
||||
m_state->SetState(JukeBoxScript::e_mamaPapaBrickolini);
|
||||
presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap");
|
||||
presenter->Enable(FALSE);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case JukeBoxWorldScript::c_noteCtl:
|
||||
LegoGameState* gameState = GameState();
|
||||
Act1State* act1State = (Act1State*) gameState->GetState("Act1State");
|
||||
act1State->SetUnknown18(11);
|
||||
m_transitionDestination = LegoGameState::Area::e_unk54;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, 0, FALSE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005dde0
|
||||
void JukeBox::Enable(MxBool p_enable)
|
||||
{
|
||||
LegoWorld::Enable(p_enable);
|
||||
|
||||
if (p_enable) {
|
||||
InputManager()->SetWorld(this);
|
||||
InputManager()->SetCamera(NULL);
|
||||
}
|
||||
else {
|
||||
if (InputManager()->GetWorld() == this) {
|
||||
InputManager()->ClearWorld();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005de30
|
||||
MxResult JukeBox::Tickle()
|
||||
{
|
||||
if (m_worldStarted == FALSE) {
|
||||
LegoWorld::Tickle();
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
if (m_unk0x100 == 1) {
|
||||
m_unk0x100 = 0;
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005de70
|
||||
MxBool JukeBox::VTable0x64()
|
||||
{
|
||||
m_transitionDestination = LegoGameState::e_infomain;
|
||||
return TRUE;
|
||||
}
|
||||
53
LEGO1/lego/legoomni/src/worlds/legoact2.cpp
Normal file
53
LEGO1/lego/legoomni/src/worlds/legoact2.cpp
Normal file
@@ -0,0 +1,53 @@
|
||||
#include "legoact2.h"
|
||||
|
||||
// FUNCTION: LEGO1 0x1004fe10
|
||||
MxBool LegoAct2::VTable0x5c()
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1004ff20
|
||||
MxResult LegoAct2::Create(MxDSAction& p_dsAction)
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10050040
|
||||
MxResult LegoAct2::Tickle()
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10050380
|
||||
MxLong LegoAct2::Notify(MxParam& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10050a80
|
||||
void LegoAct2::ReadyWorld()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10050cf0
|
||||
void LegoAct2::Enable(MxBool p_enable)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100519c0
|
||||
void LegoAct2::VTable0x60()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100519d0
|
||||
MxBool LegoAct2::VTable0x64()
|
||||
{
|
||||
// TODO
|
||||
return FALSE;
|
||||
}
|
||||
195
LEGO1/lego/legoomni/src/worlds/police.cpp
Normal file
195
LEGO1/lego/legoomni/src/worlds/police.cpp
Normal file
@@ -0,0 +1,195 @@
|
||||
#include "police.h"
|
||||
|
||||
#include "jukebox.h"
|
||||
#include "legocontrolmanager.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legoinputmanager.h"
|
||||
#include "legoomni.h"
|
||||
#include "misc.h"
|
||||
#include "mxbackgroundaudiomanager.h"
|
||||
#include "mxmisc.h"
|
||||
#include "mxnotificationmanager.h"
|
||||
#include "mxtransitionmanager.h"
|
||||
#include "policestate.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Police, 0x110)
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e130
|
||||
Police::Police()
|
||||
{
|
||||
m_policeState = NULL;
|
||||
m_transitionDestination = LegoGameState::e_noArea;
|
||||
NotificationManager()->Register(this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e1d0
|
||||
MxBool Police::VTable0x5c()
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e320
|
||||
Police::~Police()
|
||||
{
|
||||
if (InputManager()->GetWorld() == this) {
|
||||
InputManager()->ClearWorld();
|
||||
}
|
||||
|
||||
ControlManager()->Unregister(this);
|
||||
InputManager()->UnRegister(this);
|
||||
NotificationManager()->Unregister(this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e3e0
|
||||
MxResult Police::Create(MxDSAction& p_dsAction)
|
||||
{
|
||||
MxResult ret = LegoWorld::Create(p_dsAction);
|
||||
if (ret == SUCCESS) {
|
||||
InputManager()->SetWorld(this);
|
||||
ControlManager()->Register(this);
|
||||
}
|
||||
|
||||
SetIsWorldActive(FALSE);
|
||||
InputManager()->Register(this);
|
||||
|
||||
LegoGameState* gameState = GameState();
|
||||
PoliceState* policeState = (PoliceState*) gameState->GetState("PoliceState");
|
||||
if (!policeState) {
|
||||
policeState = (PoliceState*) gameState->CreateState("PoliceState");
|
||||
}
|
||||
|
||||
m_policeState = policeState;
|
||||
GameState()->SetCurrentArea(LegoGameState::e_police);
|
||||
GameState()->StopArea(LegoGameState::e_previousArea);
|
||||
return ret;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e480
|
||||
MxLong Police::Notify(MxParam& p_param)
|
||||
{
|
||||
MxLong result = 0;
|
||||
LegoWorld::Notify(p_param);
|
||||
|
||||
if (m_worldStarted) {
|
||||
switch (((MxNotificationParam&) p_param).GetNotification()) {
|
||||
case c_notificationEndAction:
|
||||
result = HandleEndAction((MxEndActionNotificationParam&) p_param);
|
||||
break;
|
||||
case c_notificationKeyPress:
|
||||
result = HandleKeyPress(((LegoEventNotificationParam&) p_param));
|
||||
break;
|
||||
case c_notificationClick:
|
||||
result = HandleClick((LegoControlManagerEvent&) p_param);
|
||||
break;
|
||||
case c_notificationTransitioned:
|
||||
GameState()->SwitchArea(m_transitionDestination);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e530
|
||||
void Police::ReadyWorld()
|
||||
{
|
||||
LegoWorld::ReadyWorld();
|
||||
PlayMusic(JukeBox::e_policeStation);
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e550
|
||||
MxLong Police::HandleClick(LegoControlManagerEvent& p_param)
|
||||
{
|
||||
if (p_param.GetUnknown0x28() == 1) {
|
||||
switch (p_param.GetClickedObjectId()) {
|
||||
case c_leftArrowCtl:
|
||||
case c_rightArrowCtl:
|
||||
if (m_policeState->GetUnknown0x0c() == 1) {
|
||||
DeleteObjects(&m_atom, c_nickAnim, c_lauraAnim);
|
||||
}
|
||||
|
||||
BackgroundAudioManager()->Stop();
|
||||
m_transitionDestination = LegoGameState::Area::e_polidoor;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
|
||||
break;
|
||||
case c_infoCtl:
|
||||
if (m_policeState->GetUnknown0x0c() == 1) {
|
||||
DeleteObjects(&m_atom, c_nickAnim, c_lauraAnim);
|
||||
}
|
||||
|
||||
BackgroundAudioManager()->Stop();
|
||||
m_transitionDestination = LegoGameState::Area::e_infomain;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
|
||||
break;
|
||||
case c_doorCtl:
|
||||
if (m_policeState->GetUnknown0x0c() == 1) {
|
||||
DeleteObjects(&m_atom, c_nickAnim, c_lauraAnim);
|
||||
}
|
||||
|
||||
BackgroundAudioManager()->Stop();
|
||||
m_transitionDestination = LegoGameState::Area::e_copter;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
|
||||
break;
|
||||
case c_donutCtl:
|
||||
m_policeState->FUN_1005ea40();
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e6a0
|
||||
MxLong Police::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
{
|
||||
MxDSAction* action = p_param.GetAction();
|
||||
|
||||
if (m_radio.Notify(p_param) == 0 && m_atom == action->GetAtomId()) {
|
||||
if (m_policeState->GetUnknown0x0c() == 1) {
|
||||
m_policeState->SetUnknown0x0c(0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e6f0
|
||||
MxLong Police::HandleKeyPress(LegoEventNotificationParam& p_param)
|
||||
{
|
||||
MxLong result = 0;
|
||||
|
||||
if (p_param.GetKey() == ' ' && m_policeState->GetUnknown0x0c() == 1) {
|
||||
DeleteObjects(&m_atom, c_nickAnim, c_lauraAnim);
|
||||
m_policeState->SetUnknown0x0c(0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e740
|
||||
void Police::Enable(MxBool p_enable)
|
||||
{
|
||||
LegoWorld::Enable(p_enable);
|
||||
|
||||
if (p_enable) {
|
||||
InputManager()->SetWorld(this);
|
||||
SetIsWorldActive(FALSE);
|
||||
}
|
||||
else {
|
||||
if (InputManager()->GetWorld() == this) {
|
||||
InputManager()->ClearWorld();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e790
|
||||
MxBool Police::VTable0x64()
|
||||
{
|
||||
DeleteObjects(&m_atom, c_nickAnim, 510);
|
||||
m_transitionDestination = LegoGameState::e_infomain;
|
||||
return TRUE;
|
||||
}
|
||||
159
LEGO1/lego/legoomni/src/worlds/registrationbook.cpp
Normal file
159
LEGO1/lego/legoomni/src/worlds/registrationbook.cpp
Normal file
@@ -0,0 +1,159 @@
|
||||
#include "registrationbook.h"
|
||||
|
||||
#include "infocenterstate.h"
|
||||
#include "legocontrolmanager.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legoinputmanager.h"
|
||||
#include "misc.h"
|
||||
#include "mxactionnotificationparam.h"
|
||||
#include "mxmisc.h"
|
||||
#include "mxnotificationmanager.h"
|
||||
#include "mxtimer.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(RegistrationBook, 0x2d0)
|
||||
|
||||
// FUNCTION: LEGO1 0x10076d20
|
||||
RegistrationBook::RegistrationBook() : m_unk0xf8(0x80000000), m_unk0xfc(1)
|
||||
{
|
||||
memset(m_unk0x100, 0, sizeof(m_unk0x100));
|
||||
memset(m_unk0x168, 0, sizeof(m_unk0x168));
|
||||
|
||||
// Maybe not be part of the struct, but then it would need packing
|
||||
m_unk0x280.m_unk0x0e = 0;
|
||||
|
||||
memset(m_unk0x290, 0, sizeof(m_unk0x290));
|
||||
memset(&m_unk0x280, -1, sizeof(m_unk0x280) - 2);
|
||||
|
||||
m_unk0x2b8 = 0;
|
||||
m_infocenterState = NULL;
|
||||
|
||||
NotificationManager()->Register(this);
|
||||
|
||||
m_unk0x2c1 = 0;
|
||||
m_unk0x2c4 = 0;
|
||||
m_unk0x2c8 = 0;
|
||||
m_unk0x2cc = 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10076f50
|
||||
RegistrationBook::~RegistrationBook()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10077060
|
||||
MxResult RegistrationBook::Create(MxDSAction& p_dsAction)
|
||||
{
|
||||
MxResult result = LegoWorld::Create(p_dsAction);
|
||||
if (result == SUCCESS) {
|
||||
InputManager()->SetWorld(this);
|
||||
ControlManager()->Register(this);
|
||||
SetIsWorldActive(FALSE);
|
||||
InputManager()->Register(this);
|
||||
|
||||
GameState()->SetCurrentArea(LegoGameState::e_regbook);
|
||||
GameState()->StopArea(LegoGameState::e_previousArea);
|
||||
|
||||
m_infocenterState = (InfocenterState*) GameState()->GetState("InfocenterState");
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100770e0
|
||||
MxLong RegistrationBook::Notify(MxParam& p_param)
|
||||
{
|
||||
MxLong result = 0;
|
||||
LegoWorld::Notify(p_param);
|
||||
|
||||
if (m_worldStarted) {
|
||||
switch (((MxNotificationParam&) p_param).GetType()) {
|
||||
case c_notificationEndAction:
|
||||
result = HandleEndAction((MxEndActionNotificationParam&) p_param);
|
||||
break;
|
||||
case c_notificationKeyPress:
|
||||
m_unk0xf8 = Timer()->GetTime();
|
||||
result = HandleKeyPress(((LegoEventNotificationParam&) p_param).GetKey());
|
||||
break;
|
||||
case c_notificationButtonDown:
|
||||
m_unk0xf8 = Timer()->GetTime();
|
||||
break;
|
||||
case c_notificationClick:
|
||||
result = HandleClick((LegoControlManagerEvent&) p_param);
|
||||
break;
|
||||
case c_notificationType19:
|
||||
result = HandleNotification19(p_param);
|
||||
break;
|
||||
case c_notificationTransitioned:
|
||||
GameState()->SwitchArea(LegoGameState::e_infomain);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10077210
|
||||
MxLong RegistrationBook::HandleEndAction(MxEndActionNotificationParam& p_param)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100772d0
|
||||
MxLong RegistrationBook::HandleKeyPress(MxS8 p_key)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100774a0
|
||||
MxLong RegistrationBook::HandleClick(LegoControlManagerEvent& p_param)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10077cc0
|
||||
void RegistrationBook::ReadyWorld()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10077fd0
|
||||
MxResult RegistrationBook::Tickle()
|
||||
{
|
||||
if (!m_worldStarted) {
|
||||
LegoWorld::Tickle();
|
||||
}
|
||||
else {
|
||||
// TODO
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10078180
|
||||
void RegistrationBook::Enable(MxBool p_enable)
|
||||
{
|
||||
LegoWorld::Enable(p_enable);
|
||||
|
||||
if (p_enable) {
|
||||
InputManager()->SetWorld(this);
|
||||
SetIsWorldActive(FALSE);
|
||||
}
|
||||
else {
|
||||
if (InputManager()->GetWorld() == this) {
|
||||
InputManager()->ClearWorld();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100781d0
|
||||
MxLong RegistrationBook::HandleNotification19(MxParam& p_param)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100783e0
|
||||
MxBool RegistrationBook::VTable0x64()
|
||||
{
|
||||
DeleteObjects(&m_atom, 500, 506);
|
||||
return TRUE;
|
||||
}
|
||||
337
LEGO1/lego/legoomni/src/worlds/score.cpp
Normal file
337
LEGO1/lego/legoomni/src/worlds/score.cpp
Normal file
@@ -0,0 +1,337 @@
|
||||
#include "score.h"
|
||||
|
||||
#include "ambulancemissionstate.h"
|
||||
#include "jukebox.h"
|
||||
#include "legocontrolmanager.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legoinputmanager.h"
|
||||
#include "legoomni.h"
|
||||
#include "misc.h"
|
||||
#include "misc/legocontainer.h"
|
||||
#include "mxmisc.h"
|
||||
#include "mxnotificationmanager.h"
|
||||
#include "mxnotificationparam.h"
|
||||
#include "mxtransitionmanager.h"
|
||||
#include "pizzamissionstate.h"
|
||||
#include "racestate.h"
|
||||
#include "towtrackmissionstate.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(Score, 0x104)
|
||||
|
||||
// FUNCTION: LEGO1 0x10001000
|
||||
Score::Score()
|
||||
{
|
||||
m_unk0xf8 = LegoGameState::e_noArea;
|
||||
NotificationManager()->Register(this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100010b0
|
||||
MxBool Score::VTable0x5c()
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10001200
|
||||
Score::~Score()
|
||||
{
|
||||
if (InputManager()->GetWorld() == this) {
|
||||
InputManager()->ClearWorld();
|
||||
}
|
||||
InputManager()->UnRegister(this);
|
||||
ControlManager()->Unregister(this);
|
||||
NotificationManager()->Unregister(this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100012a0
|
||||
MxResult Score::Create(MxDSAction& p_dsAction)
|
||||
{
|
||||
MxResult result = LegoWorld::Create(p_dsAction);
|
||||
|
||||
if (result == SUCCESS) {
|
||||
InputManager()->SetWorld(this);
|
||||
ControlManager()->Register(this);
|
||||
InputManager()->Register(this);
|
||||
SetIsWorldActive(FALSE);
|
||||
LegoGameState* gs = GameState();
|
||||
ScoreState* state = (ScoreState*) gs->GetState("ScoreState");
|
||||
m_state = state ? state : (ScoreState*) gs->CreateState("ScoreState");
|
||||
GameState()->SetCurrentArea(LegoGameState::e_infoscor);
|
||||
GameState()->StopArea(LegoGameState::e_previousArea);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10001340
|
||||
void Score::DeleteScript()
|
||||
{
|
||||
if (m_state->GetTutorialFlag()) {
|
||||
MxDSAction action;
|
||||
action.SetObjectId(0x1f5);
|
||||
action.SetAtomId(*g_infoscorScript);
|
||||
action.SetUnknown24(-2);
|
||||
DeleteObject(action);
|
||||
m_state->SetTutorialFlag(FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10001410
|
||||
MxLong Score::Notify(MxParam& p_param)
|
||||
{
|
||||
MxLong ret = 0;
|
||||
LegoWorld::Notify(p_param);
|
||||
if (m_worldStarted) {
|
||||
switch (((MxNotificationParam&) p_param).GetNotification()) {
|
||||
case c_notificationStartAction:
|
||||
ret = 1;
|
||||
Paint();
|
||||
break;
|
||||
case c_notificationEndAction:
|
||||
ret = FUN_10001510((MxEndActionNotificationParam&) p_param);
|
||||
break;
|
||||
case c_notificationKeyPress:
|
||||
if (((LegoEventNotificationParam&) p_param).GetKey() == 0x20) {
|
||||
DeleteScript(); // Shutting down
|
||||
}
|
||||
ret = 1;
|
||||
break;
|
||||
case c_notificationClick:
|
||||
ret = FUN_100016d0((LegoControlManagerEvent&) p_param);
|
||||
break;
|
||||
case c_notificationTransitioned:
|
||||
DeleteObjects(g_infoscorScript, 7, 9);
|
||||
if (m_unk0xf8) {
|
||||
GameState()->SwitchArea(m_unk0xf8);
|
||||
}
|
||||
ret = 1;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10001510
|
||||
MxLong Score::FUN_10001510(MxEndActionNotificationParam& p_param)
|
||||
{
|
||||
MxDSAction* action = p_param.GetAction();
|
||||
|
||||
if (m_atom == action->GetAtomId()) {
|
||||
MxU32 id = action->GetObjectId();
|
||||
switch (action->GetObjectId()) {
|
||||
case 10:
|
||||
m_unk0xf8 = LegoGameState::e_histbook;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 0x32, 0, 0);
|
||||
break;
|
||||
case 0x1f5:
|
||||
PlayMusic(JukeBox::e_informationCenter);
|
||||
m_state->SetTutorialFlag(FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10001580
|
||||
void Score::ReadyWorld()
|
||||
{
|
||||
LegoWorld::ReadyWorld();
|
||||
|
||||
MxDSAction action;
|
||||
action.SetObjectId(0x1f4);
|
||||
action.SetAtomId(m_atom);
|
||||
action.SetUnknown84(this);
|
||||
Start(&action);
|
||||
|
||||
if (m_state->GetTutorialFlag()) {
|
||||
MxDSAction action2;
|
||||
action.SetObjectId(0x1f5);
|
||||
action.SetAtomId(*g_infoscorScript);
|
||||
Start(&action);
|
||||
}
|
||||
else {
|
||||
PlayMusic(JukeBox::e_informationCenter);
|
||||
}
|
||||
|
||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100016d0
|
||||
MxLong Score::FUN_100016d0(LegoControlManagerEvent& p_param)
|
||||
{
|
||||
MxS16 l = p_param.GetUnknown0x28();
|
||||
|
||||
if (l == 1 || p_param.GetClickedObjectId() == 4) {
|
||||
switch (p_param.GetClickedObjectId()) {
|
||||
case 1:
|
||||
m_unk0xf8 = LegoGameState::e_infomain;
|
||||
DeleteScript();
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 0x32, 0, 0);
|
||||
break;
|
||||
case 2:
|
||||
m_unk0xf8 = LegoGameState::e_infodoor;
|
||||
DeleteScript();
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 0x32, 0, 0);
|
||||
break;
|
||||
case 3: {
|
||||
LegoInputManager* im = InputManager();
|
||||
im->SetUnknown88(TRUE);
|
||||
im->SetUnknown336(FALSE);
|
||||
DeleteScript();
|
||||
|
||||
MxDSAction action;
|
||||
action.SetObjectId(10);
|
||||
action.SetAtomId(*g_infoscorScript);
|
||||
Start(&action);
|
||||
break;
|
||||
}
|
||||
case 4: {
|
||||
switch (l) {
|
||||
case 1: {
|
||||
MxDSAction action;
|
||||
action.SetObjectId(7);
|
||||
action.SetAtomId(*g_infoscorScript);
|
||||
Start(&action);
|
||||
break;
|
||||
}
|
||||
case 2: {
|
||||
MxDSAction action;
|
||||
action.SetObjectId(8);
|
||||
action.SetAtomId(*g_infoscorScript);
|
||||
Start(&action);
|
||||
break;
|
||||
}
|
||||
case 3: {
|
||||
MxDSAction action;
|
||||
action.SetObjectId(9);
|
||||
action.SetAtomId(*g_infoscorScript);
|
||||
Start(&action);
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10001980
|
||||
void Score::Enable(MxBool p_enable)
|
||||
{
|
||||
LegoWorld::Enable(p_enable);
|
||||
|
||||
if (p_enable) {
|
||||
InputManager()->SetWorld(this);
|
||||
SetIsWorldActive(FALSE);
|
||||
}
|
||||
else if (InputManager()->GetWorld() == this) {
|
||||
InputManager()->ClearWorld();
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100019d0
|
||||
void Score::Paint()
|
||||
{
|
||||
LegoTextureInfo* gd = TextureContainer()->Get("bigcube.gif");
|
||||
|
||||
if (gd) {
|
||||
RaceState* l78 = (RaceState*) GameState()->GetState("JetskiRaceState");
|
||||
RaceState* l70 = (RaceState*) GameState()->GetState("CarRaceState");
|
||||
TowTrackMissionState* lesi = (TowTrackMissionState*) GameState()->GetState("TowTrackMissionState");
|
||||
PizzaMissionState* l74 = (PizzaMissionState*) GameState()->GetState("PizzaMissionState");
|
||||
AmbulanceMissionState* lebp = (AmbulanceMissionState*) GameState()->GetState("AmbulanceMissionState");
|
||||
|
||||
DDSURFACEDESC desc;
|
||||
memset(&desc, 0, sizeof(desc));
|
||||
desc.dwSize = sizeof(desc);
|
||||
if (gd->m_surface->Lock(NULL, &desc, 0, NULL) == DD_OK) {
|
||||
if (desc.lPitch != desc.dwWidth) {
|
||||
gd->m_surface->Unlock(desc.lpSurface);
|
||||
return;
|
||||
}
|
||||
|
||||
for (MxU8 id = 1; id <= 5; id++) {
|
||||
m_surface = (MxU8*) desc.lpSurface;
|
||||
MxU16 color = 0;
|
||||
if (l70) {
|
||||
color = l70->GetColor(id);
|
||||
}
|
||||
MxU32 row = id - 1;
|
||||
FillArea(0, row, color);
|
||||
color = 0;
|
||||
if (l78) {
|
||||
color = l78->GetColor(id);
|
||||
}
|
||||
FillArea(1, row, color);
|
||||
color = 0;
|
||||
if (l74) {
|
||||
color = l74->GetColor(id);
|
||||
}
|
||||
FillArea(2, row, color);
|
||||
color = 0;
|
||||
if (lesi) {
|
||||
color = lesi->GetColor(id);
|
||||
}
|
||||
FillArea(3, row, color);
|
||||
color = 0;
|
||||
if (lebp) {
|
||||
color = lebp->GetColor(id);
|
||||
}
|
||||
FillArea(4, row, color);
|
||||
}
|
||||
|
||||
gd->m_surface->Unlock(desc.lpSurface);
|
||||
gd->m_texture->Changed(TRUE, FALSE);
|
||||
m_surface = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10001d20
|
||||
void Score::FillArea(MxU32 p_x, MxU32 p_y, MxS16 p_color)
|
||||
{
|
||||
MxU32 data[24];
|
||||
data[9] = 0x2b00;
|
||||
data[10] = 0x5700;
|
||||
data[11] = 0x8000;
|
||||
data[19] = 0x2a;
|
||||
data[12] = 0xab00;
|
||||
data[13] = 0xd600;
|
||||
data[20] = 0x27;
|
||||
data[21] = 0x29;
|
||||
data[22] = 0x29;
|
||||
data[23] = 0x2a;
|
||||
data[4] = 0x2f;
|
||||
data[5] = 0x56;
|
||||
data[6] = 0x81;
|
||||
data[15] = 0x29;
|
||||
data[16] = 0x27;
|
||||
data[7] = 0xaa;
|
||||
data[8] = 0xd4;
|
||||
data[14] = 0x25;
|
||||
data[0] = 0x11;
|
||||
data[17] = 0x28;
|
||||
data[18] = 0x28;
|
||||
data[1] = 0x0f;
|
||||
MxU32 size = data[p_x + 14];
|
||||
MxU8* ptr = data[p_x + 4] + data[p_y + 9] + m_surface;
|
||||
MxS32 count = data[p_y + 19];
|
||||
data[2] = 0x08;
|
||||
data[3] = 0x05;
|
||||
MxU32 value = data[p_color];
|
||||
for (; count > 0; count--) {
|
||||
memset(ptr++, value, size);
|
||||
ptr += 0x100;
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10001e40
|
||||
MxBool Score::VTable0x64()
|
||||
{
|
||||
DeleteScript();
|
||||
m_unk0xf8 = LegoGameState::e_infomain;
|
||||
return TRUE;
|
||||
}
|
||||
Reference in New Issue
Block a user