Refactor files based on beta debug build (#645)

* Rename LegoUnkSaveDataWriter -> LegoCharacterManager

* Refactor mxomni into mxomni/mxmisc

* Refactor legoomni into legoomni/misc

* Resolve deps

* Refactor atom

* Refactor mxutil

* Refactor mxio

* Rename/relocate files

* Fix format
This commit is contained in:
Christian Semmler
2024-03-09 15:07:52 -05:00
committed by GitHub
parent c62469fef4
commit 8069923651
150 changed files with 734 additions and 609 deletions

View File

@@ -82,7 +82,7 @@ public:
// https://learn.microsoft.com/en-us/windows/win32/medfound/image-stride
inline MxLong AlignToFourByte(MxLong p_value) const { return (p_value + 3) & -4; }
// Same as the one from legoutil.h, but flipped the other way
// Same as the one from legoutils.h, but flipped the other way
// TODO: While it's not outside the realm of possibility that they
// reimplemented Abs for only this file, that seems odd, right?
inline MxLong AbsFlipped(MxLong p_value) const { return p_value > 0 ? p_value : -p_value; }