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Backports of isle-portable x64 fixes (#1044)
* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata * Fix warning about assigning const string literals to variable char pointers * Don't cast pointers to integers on non-32-bit architectures * memset 2nd argument is int * Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else * Store HFILE in its own member variable
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@@ -7,17 +7,23 @@
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#include "mxstl/stlcompat.h"
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#include "mxtypes.h"
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#if defined(_M_IX86) || defined(__i386__)
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#define COMPARE_POINTER_TYPE MxS32
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#else
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#define COMPARE_POINTER_TYPE MxS32*
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#endif
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struct LegoPathActorSetCompare {
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MxU32 operator()(const LegoPathActor* p_lhs, const LegoPathActor* p_rhs) const
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{
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return (MxS32) p_lhs < (MxS32) p_rhs;
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return (COMPARE_POINTER_TYPE) p_lhs < (COMPARE_POINTER_TYPE) p_rhs;
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}
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};
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struct LegoAnimPresenterSetCompare {
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MxBool operator()(const LegoAnimPresenter* p_lhs, const LegoAnimPresenter* p_rhs) const
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{
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return (MxS32) p_lhs < (MxS32) p_rhs;
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return (COMPARE_POINTER_TYPE) p_lhs < (COMPARE_POINTER_TYPE) p_rhs;
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}
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};
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