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Backports of isle-portable x64 fixes (#1044)
* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata * Fix warning about assigning const string literals to variable char pointers * Don't cast pointers to integers on non-32-bit architectures * memset 2nd argument is int * Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else * Store HFILE in its own member variable
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@@ -14,6 +14,12 @@ class LegoWorld;
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class MxAtomId;
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class Vector3;
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#if defined(_M_IX86) || defined(__i386__)
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#define COMPARE_POINTER_TYPE MxS32
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#else
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#define COMPARE_POINTER_TYPE MxS32*
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#endif
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// VTABLE: LEGO1 0x100d7da8
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// SIZE 0x40
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struct LegoPathCtrlEdge : public LegoUnknown100db7f4 {};
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@@ -21,7 +27,7 @@ struct LegoPathCtrlEdge : public LegoUnknown100db7f4 {};
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struct LegoPathCtrlEdgeCompare {
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MxU32 operator()(const LegoPathCtrlEdge* p_lhs, const LegoPathCtrlEdge* p_rhs) const
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{
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return (MxS32) p_lhs < (MxS32) p_rhs;
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return (COMPARE_POINTER_TYPE) p_lhs < (COMPARE_POINTER_TYPE) p_rhs;
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}
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};
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