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Backports of isle-portable x64 fixes (#1044)
* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata * Fix warning about assigning const string literals to variable char pointers * Don't cast pointers to integers on non-32-bit architectures * memset 2nd argument is int * Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else * Store HFILE in its own member variable
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@@ -15,16 +15,16 @@ void TextureDestroyCallback(IDirect3DRMObject* pObject, void* pArg);
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// FUNCTION: LEGO1 0x100a12a0
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Result TextureImpl::SetImage(IDirect3DRMTexture* pSelf, TglD3DRMIMAGE* pImage)
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{
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unsigned long appData;
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void* appData;
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Result result;
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appData = reinterpret_cast<unsigned long>(pImage);
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appData = pImage;
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// This is here because in the original code they asserted
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// on the return value being NULL.
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TextureGetImage(pSelf);
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result = ResultVal(pSelf->SetAppData(appData));
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result = ResultVal(pSelf->SetAppData((LPD3DRM_APPDATA) appData));
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if (Succeeded(result) && pImage) {
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result = ResultVal(pSelf->AddDestroyCallback(TextureDestroyCallback, NULL));
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if (!Succeeded(result)) {
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