Use alias functions from Lego3DManager (#1167)

* Mark LegoEntity:Destroy (many vtables use it)

* Starting addrs for Lego3DManager helpers

* Addrs for users of Lego3DManager and changes where needed
This commit is contained in:
MS
2024-11-23 22:37:24 -05:00
committed by GitHub
parent 2d9ab43d4f
commit 816bfe842d
11 changed files with 32 additions and 11 deletions

View File

@@ -172,6 +172,7 @@ LegoTreeNode* GetTreeNode(LegoTreeNode* p_node, MxU32 p_index)
}
// FUNCTION: LEGO1 0x1003e050
// FUNCTION: BETA10 0x100d3abc
void FUN_1003e050(LegoAnimPresenter* p_presenter)
{
MxMatrix viewMatrix;