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Implement/match LegoCharacterManager::FUN_10085870 (#764)
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@@ -159,7 +159,7 @@ inline Result MeshBuilderImpl::CreateMeshImpl(
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}
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// FUNCTION: LEGO1 0x100a3ae0
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Result MeshBuilderImpl::GetBoundingBox(float min[3], float max[3])
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Result MeshBuilderImpl::GetBoundingBox(float min[3], float max[3]) const
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{
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D3DRMBOX box;
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Result result = ResultVal(m_data->GetBox(&box));
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