Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60 (#987)

* Implement/match LegoCacheSound::Play and Lego3DSound::FUN_10011a60

* Update names

* Update
This commit is contained in:
Christian Semmler
2024-06-02 11:09:09 -04:00
committed by GitHub
parent 03ffb9c5de
commit 828b35e9d2
10 changed files with 193 additions and 55 deletions

View File

@@ -103,7 +103,7 @@ void LegoActor::ParseAction(char* p_extra)
}
if (KeyValueStringParse(value, g_strSOUND, p_extra)) {
m_sound = SoundManager()->GetCacheSoundManager()->FUN_1003dae0(value, GetROI()->GetName(), TRUE);
m_sound = SoundManager()->GetCacheSoundManager()->Play(value, GetROI()->GetName(), TRUE);
}
if (KeyValueStringParse(value, g_strMUTE, p_extra)) {