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More globals
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@@ -2,16 +2,16 @@
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#include <math.h>
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// 0x10109598
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// GLOBAL: LEGO1 0x10109598
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float g_userMaxLodPower;
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// 0x10101044
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// GLOBAL: LEGO1 0x10101044
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float g_userMaxBase = 4.0f;
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// 0x10101048
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// GLOBAL: LEGO1 0x10101048
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float g_userMaxLod = 3.6f;
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// 0x1010104c
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// GLOBAL: LEGO1 0x1010104c
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float g_partsThreshold = 1000.0f;
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// FUNCTION: LEGO1 0x100a5de0
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