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Implement LegoAct2::Tickle()
and others (#1168)
* Implement `LegoAct2::Tickle()` and others * Fix decomplint errors * Minor cleanup * Address review comments --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -68,7 +68,9 @@ public:
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// FUNCTION: BETA10 0x1000f320
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const LegoChar* GetName() const { return m_name; }
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// FUNCTION: BETA10 0x10015180
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LegoEntity* GetEntity() { return m_entity; }
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BoundingSphere& GetBoundingSphere() { return m_sphere; }
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void SetEntity(LegoEntity* p_entity) { m_entity = p_entity; }
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