mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-22 16:04:17 +00:00
Implement the rest of the SkateBoard class (#873)
* Implement SkateBoard::~SkateBoard() * Implement SkateBoard::VTable0xd4 * Implement SkateBoard::Create() - one typecast is still not clear * Add SkateBoard::VTable0xe4() * apply clang-format * Apply clang-format to legocontrolmanager.h * Address review comments * 57 percent match * 63 percent * 82 percent match * previous 86 was bugged, unfortunately * 85 percent on FUN_10010270 * 92 percent FUN_10010270 * 69 percent VTable0xcc * 73 percent VTable0xcc * more progress, not quite there yet * minor 10010510 improvement * 100 % on FUN_10010510 * slowly making progress on SkateBoard::VTable0xcc (broken decomp) * getting closer, now only wrong registers * 89 percent VTable0xcc * 92 percent * 95 % VTable0xcc * Changes, see comment --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
@@ -515,7 +515,7 @@ inline void LegoAnimNodeData::GetTranslation(
|
||||
break;
|
||||
}
|
||||
|
||||
p_matrix.TranslateBy(&x, &y, &z);
|
||||
p_matrix.TranslateBy(x, y, z);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100a06f0
|
||||
|
Reference in New Issue
Block a user